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tools:lc4d:render_line_types

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tools:lc4d:render_line_types [2021/04/22 13:16]
Bob Varkevisser [Surface Intersections within the same object]
tools:lc4d:render_line_types [2021/04/22 13:19]
Bob Varkevisser [Surface Intersections within the same object]
Line 47: Line 47:
 Since not too many objects have self-intersecting surfaces, this option is turned off by default to save calculation time. Since not too many objects have self-intersecting surfaces, this option is turned off by default to save calculation time.
  
-| {{:tools:lc4d:postrenderline-13.jpg?150&nolink|}} | {{:tools:lc4d:postrenderline-14.gif?{{:tools:lc4d:postrenderline-24.gif?nolink|}}&nolink|}} | {{:tools:lc4d:postrenderline-15.gif?150&nolink|}} |+| {{:tools:lc4d:postrenderline-13.jpg?&nolink|}} | {{:tools:lc4d:postrenderline-14.gif?nolink|}} | {{:tools:lc4d:postrenderline-15.gif?132&nolink|}} |
 | Original shaded object | **Silhouette + Folds** | **Silhouette + Folds and Surface Intersections within the same object** | | Original shaded object | **Silhouette + Folds** | **Silhouette + Folds and Surface Intersections within the same object** |
  
tools/lc4d/render_line_types.txt · Last modified: 2021/04/22 13:19 by Bob Varkevisser