This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
tools:lc4d:render_line_types [2021/04/22 13:16] Bob Varkevisser [Surface Intersections within the same object] |
tools:lc4d:render_line_types [2021/04/22 13:19] Bob Varkevisser [Surface Intersections with other objects] |
||
---|---|---|---|
Line 38: | Line 38: | ||
Creates a line where two objects intersect. This can be seen with the two cubes below. If **Surface Intersections with other object** is enabled, this creates a line where the two surfaces intersect. This is one area where Lasershow Converter 4D is superior to systems that only do hidden-line removal. This system is capable of not only hiding hidden-lines, | Creates a line where two objects intersect. This can be seen with the two cubes below. If **Surface Intersections with other object** is enabled, this creates a line where the two surfaces intersect. This is one area where Lasershow Converter 4D is superior to systems that only do hidden-line removal. This system is capable of not only hiding hidden-lines, | ||
- | | {{: | + | | {{: |
| Original shaded objects | **Silhouette** and **Creases** | **Silhouette, | | Original shaded objects | **Silhouette** and **Creases** | **Silhouette, | ||
Line 47: | Line 47: | ||
Since not too many objects have self-intersecting surfaces, this option is turned off by default to save calculation time. | Since not too many objects have self-intersecting surfaces, this option is turned off by default to save calculation time. | ||
- | | {{: | + | | {{: |
| Original shaded object | **Silhouette + Folds** | **Silhouette + Folds and Surface Intersections within the same object** | | | Original shaded object | **Silhouette + Folds** | **Silhouette + Folds and Surface Intersections within the same object** | | ||