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tools:lcblender:start [2023/04/25 22:19] William R Benner [Beam Brush Setting:] |
tools:lcblender:start [2023/07/28 11:06] Bob Varkevisser removed |
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===== Lasershow Converter Blender Installation ===== | ===== Lasershow Converter Blender Installation ===== | ||
- | Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender. The current version of Lasershow Converter Blender supports LTS version 3.3, as well as newer interim versions 3.4 and 3.5. | + | Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender. |
- | | + | The current version of Lasershow Converter Blender supports LTS version 3.3, as well as newer interim versions 3.4 and 3.5. |
- | - Run the Lasershow Converter Blender installer (LCBlender_install.exe), | + | |
+ | | ||
+ | - Run the Lasershow Converter Blender installer (LCBlender_install.exe), | ||
- Start Pangolin BEYOND first, and then start Blender. | - Start Pangolin BEYOND first, and then start Blender. | ||
- In the main Blender window, select **Edit** on the main menu, and go to **Preferences**{{: | - In the main Blender window, select **Edit** on the main menu, and go to **Preferences**{{: | ||
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- On the **Render Properties** panel, you will see the following panels: | - On the **Render Properties** panel, you will see the following panels: | ||
- **Lasershow Converter Blender** | - **Lasershow Converter Blender** | ||
- | - **Lasershow Converter Default | + | - **Lasershow Converter Default |
- | - The main **Lasershow Converter Blender** panel is shown below: {{: | + | - The main **Lasershow Converter Blender** panel is shown and described |
==== Settings ==== | ==== Settings ==== | ||
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===== Setting render default options ===== | ===== Setting render default options ===== | ||
- | Default Settings are applied to all objects in a scene, unless those settings are over-ridden at the Object level, or the sub-object | + | Default Settings are applied to all objects in a scene, unless those settings are over-ridden at the Object level, or, for Grease Pencil objects, |
The **Lasershow Converter Default settings** panel is shown below. | The **Lasershow Converter Default settings** panel is shown below. | ||
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{{: | {{: | ||
- | ==== Rear Parameters ==== | ||
- | "**Z coordinate of the rear**" | + | **Z coordinate of the rear** is the Blender |
- | "**Beam Brush rear**" | + | **Beam Brush rear** is the dynamic divergence value that will be used and effectively " |
- | "**Brightness rear**" | + | **Brightness rear** is the brightness value that will be used and effectively " |
- | ==== Front Parameters ==== | ||
- | "**Z coordinate of the front**" | ||
- | "**Beam Brush front**" | + | **Z coordinate of the front** is the Blender Z coordinate |
- | "**Brightness | + | **Beam Brush front** is the dynamic divergence |
- | " | + | **Brightness front** is the brightness value that will be used and effectively |
+ | |||
+ | **Brightness Linearity** provides an additional level of control over the fading action. When this number is set to less than 1, a logarithmic ramp is used. When this number is greater than 1, an exponential ramp is used. | ||
===== Setting render options for a selected object ===== | ===== Setting render options for a selected object ===== | ||
- | (this will allow the selected object | + | Although the default options on the main rendering screen of Lasershow Converter Blender |
- | {{: | + | Within the Object panel of Blender, you will see Lasershow Converter Object settings. These settings work in exactly the same was as the Default settings described above. You simply check the box next to the respective setting, and then apply relevant settings in each panel. |
- | Setting render option for object is the same as setting for a layer. | + | {{: |
- | If the settings for a layer are in effect, they affect all objects that belong to this layer. But, if you need to set the value for this object | + | For example, if you want to select Freestyle Strokes |
- | + | ||
- | For example: | + | |
- | + | ||
- | {{: | + | |
- | Freestyle mode is selected for this object, other objects can also be Freestyle or geometric objects | + | {{: |
+ | |||
===== Setting render options for a selected Grease Pencil Layers ===== | ===== Setting render options for a selected Grease Pencil Layers ===== | ||
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{{: | {{: | ||
- | ===== Some Blender settings that are required | + | ===== Reduce Output Resolution |
- | **Setting the size of the output image and animation range** Output Properties Blender Panel, we recommend the window size be set to 320-by-320 as shown below. | + | **Setting the size of the output image and animation range** Output Properties Blender Panel, we recommend the window size be set to 320-by-320 as shown below. This allows for fast rendering into the **Blender Render** window, and also allows this window to not take up too much space. |
{{: | {{: | ||
- | ===== Lasershow Converter Blender supports the following nodes for setting line colors - material color for objects ===== | + | ===== Lasershow Converter Blender |
Node “**PrincipledBSDF**” – “Base Color” Color | Node “**PrincipledBSDF**” – “Base Color” Color | ||
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{{: | {{: | ||
- | ===== Color Management | + | ===== Color Management |
- | In order for the color of the image lines in the **Render | + | In order for the color of the image lines in the **Blender |
{{: | {{: | ||
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You need to change the default values to the following: | You need to change the default values to the following: | ||
- | * View Transform: **Raw** - Raw gives the image without any color space conversion. | + | * View Transform: **Raw** - Raw provides an output |
* **Exposure** - Used to control the image brightness -1 | * **Exposure** - Used to control the image brightness -1 | ||
* **Gamma** - 1 | * **Gamma** - 1 |