beyond:webcam_interface
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| beyond:webcam_interface [2019/08/02 14:05] – Bob Varkevisser | beyond:webcam_interface [2020/06/11 19:20] (current) – external edit 127.0.0.1 | ||
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| + | ====== WebCam interface ====== | ||
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| + | Access to the WebCam Interface is possible by the small button with the “webcam” icon on the status bar or in the main menu View -> Web Camera in grid mode. | ||
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| + | The WebCam Interface window has four buttons. | ||
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| + | {{: | ||
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| + | The Device button calls a menu that has 2 options: | ||
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| + | **Open WebCam interface** - shows a list of detected web cameras and resolutions. We recommend to use middle-range resolutions. Too high as resolution can increase CPU and memory loads. | ||
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| + | **Close WebCam interface** - closes an already opened device. | ||
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| + | **Trace** - enables or disables real time tracing. | ||
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| + | **Tracer** - calls a Tracer window where you can adjust the Tracer settings. Note, the tracer can use one of two video sources - Kinect or WebCam. That is why the WebCam and Tracer have separate windows. | ||
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| + | It is possible to capture a picture and use it as background for the Cue. This would be handy for DMX or Beam cues. For making a web cam screen capture - hold **CTRL** key and drag & drop the webcam window client area to a cue. | ||
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| + | To quickly move of the window, drag the main client area. This functionality is also implemented in the Video and EmuLaser windows. | ||
