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beyond:projection_zones-new [2023/04/24 11:02] Bob Varkevisser [The Advanced Tab] |
beyond:projection_zones-new [2023/10/26 05:07] (current) Lyra Letournea |
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Controllers and Projectors are sort of “low-level layer” that reflect a real hardware setup. Projection Zones use a higher level setup. | Controllers and Projectors are sort of “low-level layer” that reflect a real hardware setup. Projection Zones use a higher level setup. | ||
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+ | ===== Add Projection Zones Window ===== | ||
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+ | Introduced for BEYOND 5.5, You can now utilize an updated " | ||
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+ | {{: | ||
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+ | You can create either a single name, and select prefix options from the "Name " | ||
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+ | You can also have BEYOND automatically assign the visualization fixture ID for these zones and set the first zones index and it will count up from there. | ||
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+ | The final option allows users to delete all zone names that exist when creating, so you dont have to delete all the stock zones first, it can complete that step for you. | ||
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+ | {{: | ||
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+ | Just click add to add your zones, if you don't like what was created, or need to fix something, just click delete before closing this window and you can start again. | ||
===== Projector Zone Names (Identifiers) ===== | ===== Projector Zone Names (Identifiers) ===== | ||
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//**Hint: We recommend to start with the most simple mesh mode (1x1) and setup the corners. After that go to 3x3 and adjust center and linearity of the boundary lines. If this is not enough, go to 5x5 and adjust | //**Hint: We recommend to start with the most simple mesh mode (1x1) and setup the corners. After that go to 3x3 and adjust center and linearity of the boundary lines. If this is not enough, go to 5x5 and adjust | ||
- | //**NOTE: During development, | + | <del>//**NOTE: During development, |
// | // | ||
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===== The Beam Attenuation Map (BAM for short) ===== | ===== The Beam Attenuation Map (BAM for short) ===== | ||
- | The **Beam Attenuation Map** allows you to control the brightness of a laser projector over the entire projection zone that it will correspond to, and it also allows non-uniform brightness maps. You can see a quick tutorial video about the BAM here: [[https://www.youtube.com/ | + | The **Beam Attenuation Map** allows you to control the brightness of a laser projector over the entire projection zone that it will correspond to, and it also allows non-uniform brightness maps. You can see a quick tutorial video about the BAM here: [[https://youtu.be/JQnQYPq5WzU?t=178]] |
The **Beam Attenuation Map** is a 64 by 64 " | The **Beam Attenuation Map** is a 64 by 64 " |