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hardware:fb4:dmx39

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hardware:fb4:dmx39 [2019/08/20 11:17]
Bob Varkevisser
hardware:fb4:dmx39 [2020/06/11 19:20]
127.0.0.1 external edit
Line 1: Line 1:
 +====== FB4 39 Channel DMX Profile layout ======
  
 +<WRAP center round tip >
 +Note that this profile is active when the FB4 is in operation mode **DMX-512** or **ArtNET** and in menu "DMX settings", the profile "FB4" is chosen.
 +</WRAP>
 +
 +The 39-channel fixture mode is meant to be used as follow;
 +  - Place the FB4 in “Setup mode”. (Note that there is a two second delay before “setup mode” will initialize). Now limit the area where the laser may project.
 +  - Place the FB4 in “playback mode”.\\ Do the actual show performance and have the ability to use shape generators.
 +
 +<WRAP center round important>
 +During “Setup mode”, channels 14 till 39 will ignore DMX/Art-net changes.\\
 +During “playback mode”, channels 2 till 13 will ignore DMX/Art-net changes.
 +</WRAP>
 +
 +
 +^Channels^Value^Function^Description^Width^
 +|1 ((Set Channel one at least 2 seconds on DMX value 240 to activate setup mode. Channel 2 till 12 can only be modified when channel one is in setup mode During setup the red light on the FB4 will blink.
 +During playback mode, the red light will burn continuously.))|0-255|Fixture Modes|0-239 Blackout / Safe\\ 240-240 Setup Mode\\ 251-251 Playback mode|8 Bit|
 +|2|0-255|Max Intensity|Defines the max intensity that can be used during playback mode\\ (Range 0 till 100)|8 Bit|
 +|3|0-255|Test frames|Allows enabling test frames during setup mode\\(1= test frame 1, 255 = test frame 255)|8 Bit|
 +|4,5|0-65535|Size X|Defines the maximum width that can be used during playback mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|6,7|0-65535|Size Y|Defines the maximum height that can be used during playback mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|8,9|0-65535|Position X|Defines the maximum height that can be used during playback mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|10,11|0-65535|Position Y|Defines the horizontal position that can be used during playback mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|12,13|0-65535|Rotation Z|Defines the rotation angle that can be used during playback mode\\ (Range 0 till 360 degrees)|16 Bit|
 +|14|0-255|Pages|Page Index, 255 pages in total\\ 1 = page 1, 255 = page 255|8 Bit|
 +|15|0-255|Cues|Cue Index, 255 Cues in total\\ (1 = cue 1, 255 = cue 255)|8 Bit|
 +|16 ((If a BPM based effects is exported at 100BPM, and you want to have a cue running on 128 BPM, change the speed to 128.))|0-255|Cue Speed|(0 = Original, 1 – 255 = 1% till 255%)|8 Bit|
 +|17|0-255|Dimmer|Defines the maximum brightness limited by setup mode\\ (Range 0 till 100%)|8 Bit|
 +|18,19|0-65535|Zoom|Allows to zoom the cue limited by setup mode\\ (Range 0 till 100%)|16 Bit|
 +|20,21|0-65535|X Size|Defines the maximum width limited by setup mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|22,23|0-65535|Y Size|Defines the maximum height limited by setup mode\\ (Range -100 till 100%, 0 = 32768)|16 Bit|
 +|24,25|0-65535|Z Angle|Defines the rotation angle limited by setup mode\\ (Range 0 till 359 degrees)|16 Bit|
 +|26,27|0-65535|Z Rotation|Continues rotation from -60 till 60 Rpm\\ Range, 0 = Original\\ 1 till 32767 = -100% till -1% rotation\\ 32768 = keep angle but do not rotate\\ 32769 till 65535 = 1% till 100% rotation|16 Bit|
 +|28,29|0-65535|X Position|Allows for changing the horizontal position of the cue limited by setup mode\\ (Range -100 till 100%, center = 32768)|16 Bit|
 +|30,31|0-65535|Y Position|Allows for changing the vertical position of the cue limited by setup mode\\ (Range -100 till 100%, center = 32768)|16 Bit|
 +|32 ((Lowering the scan rate can impact the cue speed of the laser))|0-255|Scan Rate|Defines the painting speed of the laser beam.\\ (5k till original 30K)|8 Bit|
 +|33|0-255|Red|Intensity range from 0 till 100%|8 Bit|
 +|34|0-255|Green|Intensity range from 0 till 100%|8 Bit|
 +|35|0-255|Blue|Intensity range from 0 till 100%|8 Bit|
 +|36|0-255|Alpha|Allows you to shift between original cue color or RGB control.\\ (Range, 0 = original, 1-255 = 0 till 100% alpha blending)|8 Bit|
 +|37|0-255|Points start|Allows you to remove points from the start point of a cue\\ (Range from 100 till 0% visibility)|8 Bit|
 +|38|0-255|Points End|Allows you to remove points from the end point of a cue\\ (Range from 1000 till 0% visibility)|8 Bit|
 +|39|0-255|Strobe|0 = Strobe disabled\\ 1-255 = Strobe from 1 to 20 Hz|8 Bit|
 +
 +===== Cheat Sheet =====
 +
 +{{ :hardware:fb4:fb4-39-channel-dmx.pdf |Click here to download the cheat sheet}}
hardware/fb4/dmx39.txt · Last modified: 2022/12/12 11:50 by Bob Varkevisser