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quickshow:projection_zones

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quickshow:projection_zones [2023/03/21 20:36]
Lyra Letournea [Advanced Scanning Parameters section]
quickshow:projection_zones [2023/04/24 12:08]
Bob Varkevisser [Recommended use of the first eight zones]
Line 115: Line 115:
 Although we do not restrict the use of zones in any way, for maximum compatibility Pangolin recommends that the first 8 projection zones be used as follows: Although we do not restrict the use of zones in any way, for maximum compatibility Pangolin recommends that the first 8 projection zones be used as follows:
  
-Zone      Scanner            Name                                          Comment +ˆZoneˆScannerˆNameˆCommentˆ 
- +Zone 1 Scanner 1 Scanner 1 Main Used for most common output | 
-Zone 1    Scanner 1            Scanner 1 Main                  Used for most common output +Zone 2 Scanner 2 Scanner 2 Main Used for anything directed to scanner 2 | 
- +Zone 3 Scanner 3 Scanner 3 Main Used for anything directed to scanner 3 | 
-Zone 2    Scanner 2            Scanner 2 Main                  Used for anything directed to scanner 2 +Zone 4 Scanner 4 Scanner 4 Main Used for anything directed to scanner 4 | 
- +Zone 5 Any scanner Secondary Graphics Used for a second graphics screen | 
-Zone 3    Scanner 3            Scanner 3 Main            Used for anything directed to scanner 3 +Zone 6 Any scanner Raster Graphics Reduced in size used for raster graphics (retained for compatibility with LD2000 zones) | 
- +Zone 7 Any scanner Hot Beams Used for high-intensity beams which may or may not be directed within the audience area | 
-Zone 4    Scanner 4            Scanner 4 Main      Used for anything directed to scanner 4 +Zone 8 Any scanner Atmospheric Effects Used for atmospherics and audience scanning (retained for compatibility with LD2000 zones) | 
- +Zone 30 Any scanner Targeted Beams Used for QuickTargets beams |
-Zone 5    Any scanner      Secondary Graphics      Used for a second graphics screen +
- +
-Zone 6    Any scanner      Raster Graphics                  Reduced in size used for raster graphics (retained for compatibility with LD2000 zones) +
- +
-Zone 7      Any scanner      Hot Beams                               Used for high-intensity beams which may or may not be directed within the audience area +
- +
-Zone 8      Any scanner      Atmospheric Effects      Used for atmospherics and audience scanning (retained for compatibility with LD2000 zones) +
- +
-Zone 30      Any scanner      Targeted Beams       Used for QuickTargets beams+
  
 ===== Sending cues to specific Projection zones ===== ===== Sending cues to specific Projection zones =====
quickshow/projection_zones.txt · Last modified: 2023/04/24 12:08 by Bob Varkevisser