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tools:lcmax:object_line_types

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tools:lcmax:object_line_types [2021/05/03 10:59]
Bob Varkevisser created
tools:lcmax:object_line_types [2021/05/03 11:05] (current)
Bob Varkevisser [Special effects]
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 This allows you to set the [[tools:lcmax:line_types|line types]] on an object-by-object basis. This allows you to set the [[tools:lcmax:line_types|line types]] on an object-by-object basis.
  
 +{{:tools:lcmax:object-line-types-1.png?nolink|}}
  
 ===== Assigning line types ===== ===== Assigning line types =====
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 Therefore, for these particular objects, it is best to select the **Silhouette** and **Contours** line types for the sphere, and the **MAX-defined** line type for the soccer ball (picture 5). Therefore, for these particular objects, it is best to select the **Silhouette** and **Contours** line types for the sphere, and the **MAX-defined** line type for the soccer ball (picture 5).
  
-   +{{:tools:lcmax:object-line-types-2.jpg?nolink|}} | {{:tools:lcmax:object-line-types-3.gif?nolink|}} | {{:tools:lcmax:object-line-types-4.gif?nolink|}} 
-| 1: Original shaded objects | 2: Default line types | 3: Silhouette and Contours |+| 1: Original shaded objects | 2: Default line types | 3: **Silhouette** and **Contours** |
  
-  +{{:tools:lcmax:object-line-types-5.gif?nolink|}} | {{:tools:lcmax:object-line-types-6.gif?nolink|}} 
-| 4: MAX-defined | 5: Silhouette and Contours \\ for the sphere, MAX-defined \\ for the soccer ball |+| 4: **MAX-defined** | 5: **Silhouette** and **Contours** \\ for the sphere, **MAX-defined** \\ for the soccer ball |
  
 For the **Contour** line type, you can specify the contour axis. This is discussed in detail on the Contour axis topic page. For the **Contour** line type, you can specify the contour axis. This is discussed in detail on the Contour axis topic page.
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-   +{{:tools:lcmax:object-line-types-7.jpg?nolink|}} {{:tools:lcmax:object-line-types-8.gif?nolink|}} | {{:tools:lcmax:object-line-types-9.gif?nolink|}} 
-| Original shaded objects | Show backfaces and \\ Transparency disabled | Soccer ball with \\ Show backfaces enabled |+| Original shaded objects | **Show backfaces** and \\ **Transparency** disabled | Soccer ball with \\ **Show backfaces** enabled |
  
- +{{:tools:lcmax:object-line-types-10.gif?nolink|}} 
-| Soccer ball with \\ Transparency enabled |+| Soccer ball with \\ **Transparency** enabled |
  
 Note that transparency and backfaces are two separate and different options. Making an object transparent does not allow you to see that object’s backfaces. Likewise, showing an object’s backfaces does not allow you to see through that object to other objects. Note that transparency and backfaces are two separate and different options. Making an object transparent does not allow you to see that object’s backfaces. Likewise, showing an object’s backfaces does not allow you to see through that object to other objects.
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   * **Prevent Errant Lines** prevents extra lines from appearing on meshes with degenerate polygons. These are particularly prevalent on the top of a Cone object in 3ds Max but may also appear on other objects. Lasershow Converter MAX normally treats degenerate polygons as back-facing. This helps rendering speed, but it may fool the Folds detector in Lasershow Converter MAX into thinking that a line should be generated where it should not. If you check the **Prevent Errant Lines** check box, Lasershow Converter MAX will examine degenerate polygons more closely and give them different treatment. This requires longer rendering time, but provides perfect results.   * **Prevent Errant Lines** prevents extra lines from appearing on meshes with degenerate polygons. These are particularly prevalent on the top of a Cone object in 3ds Max but may also appear on other objects. Lasershow Converter MAX normally treats degenerate polygons as back-facing. This helps rendering speed, but it may fool the Folds detector in Lasershow Converter MAX into thinking that a line should be generated where it should not. If you check the **Prevent Errant Lines** check box, Lasershow Converter MAX will examine degenerate polygons more closely and give them different treatment. This requires longer rendering time, but provides perfect results.
  
-  +{{:tools:lcmax:object-line-types-11.gif?nolink|}} | {{:tools:lcmax:object-line-types-12.gif?nolink|}} 
-| Cone object without \\ Prevent Errant Lines | Cone object with \\ Prevent Errant Lines |+| Cone object **without** \\ Prevent Errant Lines | Cone object **with** \\ Prevent Errant Lines |
  
   * **Prevent Laser Output** calculates the object, but does not actually write any data (points) to the laser frame. This lets the object mask or intersect other objects, without being seen. In a sense, the object becomes "black". This is useful in several cases:   * **Prevent Laser Output** calculates the object, but does not actually write any data (points) to the laser frame. This lets the object mask or intersect other objects, without being seen. In a sense, the object becomes "black". This is useful in several cases:
tools/lcmax/object_line_types.1620032360.txt · Last modified: 2021/05/03 10:59 by Bob Varkevisser