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tools:lcmax:object_point_spacing

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tools:lcmax:object_point_spacing [2021/05/02 23:22]
Bob Varkevisser created
tools:lcmax:object_point_spacing [2021/05/03 13:47] (current)
Bob Varkevisser [Beam path for this object]
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 It is important for animations to have a beam path that is consistent from frame to frame. If the beam path changes substantially from one frame to the next, this will produce noticeable disturbances that could look like jitter, or like missing pieces of the frame, or like flicker. In Lasershow Converter MAX, there are different rules that can be applied to keep the laser path optimized: It is important for animations to have a beam path that is consistent from frame to frame. If the beam path changes substantially from one frame to the next, this will produce noticeable disturbances that could look like jitter, or like missing pieces of the frame, or like flicker. In Lasershow Converter MAX, there are different rules that can be applied to keep the laser path optimized:
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-  * **Keep path consistent** Uses generic rules to try to keep the beam path consistent (same direction and line traversal order), for each laser frame. In order to create this consistent path, the actual beam path taken in any given frame may not be very optimal. Depending on the object, this could produce a beam path that seems to jump randomly from one line to the next. (The viewer may not be aware of this, since the beam is blanked between lines.)+  * **Keep path consistent** Uses generic rules to try to keep the beam path consistent (same direction and line traversal order), for each laser frame. In order to create this consistent path, the actual beam path taken in any given frame may not be very optimal. Depending on the object, this could produce a beam path that seems to jump randomly from one line to the next.  \\ (The viewer may not be aware of this, since the beam is blanked between lines.)
   * **Circular optimization** Uses special rules that are particularly good for circular or curved objects. Where **Keep path consistent** may mistakenly reverse the path occasionally on these objects, Circular optimization uses different rules to maintain beam path consistency.   * **Circular optimization** Uses special rules that are particularly good for circular or curved objects. Where **Keep path consistent** may mistakenly reverse the path occasionally on these objects, Circular optimization uses different rules to maintain beam path consistency.
   * **Linear optimization** Rearranges lines somewhat to achieve a shorter path, for each laser frame. This tries to minimize the "jumping around" effect, yet still keep the path direction consistent. This tends to result in shorter overall paths and thus fewer points expended in blanked lines.   * **Linear optimization** Rearranges lines somewhat to achieve a shorter path, for each laser frame. This tries to minimize the "jumping around" effect, yet still keep the path direction consistent. This tends to result in shorter overall paths and thus fewer points expended in blanked lines.
tools/lcmax/object_point_spacing.1619990543.txt · Last modified: 2021/05/02 23:22 by Bob Varkevisser