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tools:lcmax:tips_using_renderable_splines [2021/05/03 12:26] Bob Varkevisser [Tips: Using renderable splines] |
tools:lcmax:tips_using_renderable_splines [2021/05/03 12:27] (current) Bob Varkevisser [Tips: Using renderable splines] |
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====== Tips: Using renderable splines ====== | ====== Tips: Using renderable splines ====== | ||
- | One of the object types that Lasershow Converter MAX can render is a spline. This is a "shape object" | + | One of the object types that Lasershow Converter MAX can render is a spline((A **spline** is defined as: "A mathematical interpolation routine for describing curves or surfaces. More precisely, a sequence of curves, usually cubic polynomials, |
Lasershow Converter MAX will render any shape object as long as it has its **Renderable** property enabled. The result will be double-trace outlines or single-trace outlines, depending on the spline **Thickness** setting. | Lasershow Converter MAX will render any shape object as long as it has its **Renderable** property enabled. The result will be double-trace outlines or single-trace outlines, depending on the spline **Thickness** setting. |