beyond:beyondperformerconsole
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| beyond:beyondperformerconsole [2026/03/19 22:18] – [Connecting your Controller] Lyra Letournea | beyond:beyondperformerconsole [2026/10/27 14:56] (current) – Bob Varkevisser | ||
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| And one of the best parts is that it’s fundamentally just a midi controller. So, if you ever want to add your own macros, functions and tools to the controller you can do so just as you would with any midi device. Or if one function isn’t your jam, just swap it for something else! This simple fact of it being a midi controller also allows us to create future mappings as software evolves extending the life of this unit! | And one of the best parts is that it’s fundamentally just a midi controller. So, if you ever want to add your own macros, functions and tools to the controller you can do so just as you would with any midi device. Or if one function isn’t your jam, just swap it for something else! This simple fact of it being a midi controller also allows us to create future mappings as software evolves extending the life of this unit! | ||
| - | {{:beyond:performer_console_6.jpg?600|}} | + | {{:beyond:beyond-performer-console.jpg?nolink&600|}} |
| ===== Connecting your Controller ===== | ===== Connecting your Controller ===== | ||
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| To get it connected, make sure your computer is fully loaded into windows and BEYOND has not been started. Plug in the controller with the supplied USB cable. You will hear the windows USB connection sound, and a green led at the top left of the controller do a couple flashes. Your device may not have a "Vegas Mode" like was shown in the quick hints video. | To get it connected, make sure your computer is fully loaded into windows and BEYOND has not been started. Plug in the controller with the supplied USB cable. You will hear the windows USB connection sound, and a green led at the top left of the controller do a couple flashes. Your device may not have a "Vegas Mode" like was shown in the quick hints video. | ||
| + | |||
| + | Also important to note that production models are called " | ||
| Then start BEYOND. If beyond hangs, then you can also try connecting the controller after BEYOND opens following all the other steps. | Then start BEYOND. If beyond hangs, then you can also try connecting the controller after BEYOND opens following all the other steps. | ||
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| ===== Setup ===== | ===== Setup ===== | ||
| - | While the BEYOND Performer Console can work with any setup, it is designed around a baseline live control install, which enables a number of “plugins”. The simplest option is to use the full zipped up install | + | While the BEYOND Performer Console can work with any setup, it is designed around a baseline live control install, which enables a number of “plugins”. The simplest option is to use the latest |
| - | provided below. | + | |
| - | [[https:// | ||
| - | |||
| - | File Updated March 18th 2026 | ||
| With the zip folder, just extract it to your C Drive, and run the BEYOND.exe. You can also right click on it and send to desktop to create a desktop shortcut. With that you just need to plug in the controller, run that version, and it will work. | With the zip folder, just extract it to your C Drive, and run the BEYOND.exe. You can also right click on it and send to desktop to create a desktop shortcut. With that you just need to plug in the controller, run that version, and it will work. | ||
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| ==== Zone File ==== | ==== Zone File ==== | ||
| - | [[https://download.pangolin.com/ | + | [[https:// |
| This zone file is designed to be a very good default zone file for live shows. Broken down into 4 groups of 8 lasers, it can serve many setups very well. | This zone file is designed to be a very good default zone file for live shows. Broken down into 4 groups of 8 lasers, it can serve many setups very well. | ||
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| The project that started this whole thing off was remapping the default content workspace to the first 1 Color channels. This enables users to change the color channels and update the entire workspace content to those colors, allowing recoloring of cues without removing the color pattern of a cue, generally an important aspect to its creative intent. | The project that started this whole thing off was remapping the default content workspace to the first 1 Color channels. This enables users to change the color channels and update the entire workspace content to those colors, allowing recoloring of cues without removing the color pattern of a cue, generally an important aspect to its creative intent. | ||
| - | [[https:// | + | You can find the file Magical-Color-Changing-Workspace-V1.0.BeyondWorkspace |
| - | + | ||
| - | Updated February 23rd 2026 | + | |
| When recoloring the workspace, these were the rules used: | When recoloring the workspace, these were the rules used: | ||
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| ===== Midi Map Layout Diagrams, Function List ===== | ===== Midi Map Layout Diagrams, Function List ===== | ||
| - | [[https:// | + | You can find the BEYOND-Performer-Console-V1.2.BeyondMidiMap |
| - | File Updated March 18th 2026 | ||
| ==== Non layered functions ==== | ==== Non layered functions ==== | ||
beyond/beyondperformerconsole.1773955084.txt · Last modified: by Lyra Letournea
