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beyond:configuration_dialog_box [2023/03/21 23:08] Lyra Letournea [Laser Preview Window Options:] |
beyond:configuration_dialog_box [2024/03/18 16:58] (current) Bob Varkevisser |
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- | This was a feature in QS that we’v brought over to BEYOND, due to it’s popularity. Nine numeric keys can be used to control Zone selection. For each of the nine keys, you can define what Projection Zone will be selected. This is a good option for a full size keyboard. Using your left hand and alpha keys, you can start cues, and using your right hand with numeric keys, you can select zones. | + | This was a feature in QuickShow |
Click on buttons 1 – 9 and after that click on “Edit” for Projection Zone selections. | Click on buttons 1 – 9 and after that click on “Edit” for Projection Zone selections. | ||
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//**HINT 1: Similar or even better result can be obtained using the Keyboard To PangoScript table.**// | //**HINT 1: Similar or even better result can be obtained using the Keyboard To PangoScript table.**// | ||
- | //**HINT 2: The Universe has a Multi-select component. | + | //**HINT 2: The Universe has a Multi-select component. |
//**HINT 3: PangoScript can be used in many places, and you can organize zone selection in a variety of ways.**// | //**HINT 3: PangoScript can be used in many places, and you can organize zone selection in a variety of ways.**// | ||
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However, if BEYOND crashes, those messages will be lost. So, your alternative solution is to save each message to a file. This is not as fast, but it is (in some ways) more reliable. | However, if BEYOND crashes, those messages will be lost. So, your alternative solution is to save each message to a file. This is not as fast, but it is (in some ways) more reliable. | ||
- | If you know how to reproduce an issue or problem that you’ve encountered, | + | If support requests |
===== Live Control ===== | ===== Live Control ===== | ||
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**Reflection power (%)** - During reflection, motion speed can be decreased, and reflection power can control this decrease of speed. | **Reflection power (%)** - During reflection, motion speed can be decreased, and reflection power can control this decrease of speed. | ||
- | **Preserve brightness in Color slider processing** - The color slider in LC originally was made to work as a recoloring device, without preserving the brightness level. Using this option, BEYOND will keep the brightness level of the original frame’s points. | + | **Preserve brightness in Color slider processing** - The color slider in Lice Control |
- | **Master | + | **Master |
==== Sliders ==== | ==== Sliders ==== | ||
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**Show R-G-B-A panel** - Shows the RGBA panel in the Live Control tab. The RGBA panel provides a bit more control than the Color slider. However, this panel takes more space because, and it is hidden by default. | **Show R-G-B-A panel** - Shows the RGBA panel in the Live Control tab. The RGBA panel provides a bit more control than the Color slider. However, this panel takes more space because, and it is hidden by default. | ||
- | **Default time accumulation mode** - Here you have four options - “Master - Use own FX time”, “Cue - Use own FX time”, “Zone - Use own FX time” and “ProTrack - Use own FX time”... Each defines a default state for the Time Control model. We recommend that you do not use “own time” by default. “Own time“ accumulation can inject possible accumulation errors and this may lead to desynchronization of your show. “Own time” is only required for independent speed control. BEYOND uses a dynamic method, and can enable “own time” automatically after changing the speed. | + | **Default time accumulation mode** - Here you have four options - “Master - Use own FX time”, “Cue - Use own FX time”, “Zone - Use own FX time” and “ProTrack - Use own FX time”... Each defines a default state for the Time Control model. We recommend that you do not use “own time” by default. “Own time“ accumulation can inject possible accumulation errors and this may lead to desynchronization of your show. “Own time” is only required for independent speed control. BEYOND uses a dynamic method, and can enable “own time” automatically after changing the speed. |
===== Miscellaneous (Misc) ===== | ===== Miscellaneous (Misc) ===== | ||
{{: | {{: | ||
- | **Add "Copy of" text during cue copy/paste operation** | ||
- | **Show tooltips when the mouse hovers over tools** - Enables tooltips within buttons. //**NOTE: Tooltips can sometimes put a big load on the CPU, and this may have a visible effect on your laser output. We recommend to keep them enabled only when using the software privately.**// | + | ==== Notification ==== |
- | **Stop playing | + | **Dont Show "Some Controllers Disconnected" |
- | **Block "No light" message-box** - Blocks the informational message box that appears, when you have a disconnected | + | **Show Dialog before enabling laser output from Dialog/ |
- | **Timeline: mode - Show video only when "Show it now"** - Shows video, only when the “Show It Now” button | + | **Ignore EntTEC error messages** - EntTEC DMX devices report any possible errors to software, sometimes it can be a lot of error messaages even if the device |
- | **Compatibility - old Color effect direction** - Changes | + | **Flash tabs as notification of playback activity** - This is the flassing bars you see all around BEYOND, like on content pages, under quick fx and more, if these are distracting for the user you can disable them here. |
- | **Use NickName in SMS** - IMU supplies | + | === Notification Balloons === |
+ | |||
+ | Here you can select if you want no notifications at all, a BEYOND/QS window, or as standard windows notifications. | ||
+ | |||
+ | ==== Status Bar ==== | ||
+ | |||
+ | The status bar is the bottom bar where you will see connected hardware and some extra status data on the bottom left. | ||
+ | |||
+ | **Line number** - Here you can set how many lines tall you want this bar to be, if you have a lot of laser projectors conencted, this can help you see them all. Maximum is 3. | ||
+ | |||
+ | **Indicate Registration Status by Orange/ | ||
+ | |||
+ | **Indicate FPS range by color** - This is where you will see FPS output from your hardware, as the fps gets lower the color goes from green to yellow to orange to red to help identify if things are running at low FPS for one reason or another, you can disable this behavior here | ||
+ | |||
+ | **Indicate FB4 Streaming state by colors** This will be the color of the text in the window, for status bar identifiers, | ||
+ | |||
+ | **Custom Warning** - This area aloows you set your own franges and point numbers for minimum and maximum for BEYOND to warn you using those colors stated above | ||
+ | |||
+ | ==== Firewall ==== | ||
+ | |||
+ | Windows firewall by default will block FB4 data transmission, | ||
+ | |||
+ | ==== File ===== | ||
+ | |||
+ | **Never Delete Workspace and Timeline backup files** - BEYOND automatically makes backup files of all your show files. However lots of backup files can create massive file sets which can take up lots of storage, if you do not want backups of every version of your show files, you can disable this and it will only keep a few and delete significantly old versions automatically. | ||
+ | |||
+ | **Enable workspace compression** - We can use compression to make your workspace file smaller, however this is only recommended when large files just cannot be transferred or fit, most users are not recommended to use this feature. | ||
+ | |||
+ | **Validate Files after Saving** - BEYOND will verify the integrity of show files when saved, this ensures your save did not get corrupted during the save, if it did not save correctly it will immediately let you know that the file was corrupted and you should save again. This warning has saved many people from corrupted files due to failing hard drives, and it is recommended to leave this enabled. | ||
+ | |||
+ | **Use Frame Browser for Complex Animation files** - This will force load of large frame files in the preview, usually the preview in the file loading window isn't used during large frame files to avoid lockup. If you have a fast hard drive you should be able to do large files without issue. | ||
+ | |||
+ | **Simplified Open/Save dialog** - Lowers options for saving and makes it easier if you desire. | ||
+ | |||
+ | ==== General ==== | ||
+ | |||
+ | **Do not ask confirmation on exit from BEYOND** - When closing beyond you will be asked are you sure? This may get in the way for pangoscript automations or times where clicking okay on exit may slow or break codes. You can disable it to immediately close BEYOND. | ||
+ | |||
+ | **Disable Laser Output on Blackout** - This will also disable laser output when the blackout button is pressed. | ||
+ | |||
+ | **Stop Playing when switching between Grid / Timeline / Playlist** - Normally when switching between different modes of BEYOND, playback will continue to prevent accidental stops during showtime playback. You can enable this if you want things to always stop outputting when switching between modes. Could be useful when programming, | ||
+ | |||
+ | **Always use vector oriented clipping for laser projections** - When laser content goes off the edge of projection area, BEYOND will use the vector mode settings to compensate for the fall off. You can disable this to allow for points to not be smoothed or automatically adjusted for anchors and endpoints. Not recommended for most users. | ||
+ | |||
+ | ==== Optimization ==== | ||
+ | |||
+ | **Use Optimal performance mode for 10 or more projectors** - In " | ||
+ | |||
+ | ==== SMS ==== | ||
+ | |||
+ | **Show SMS Quick Tool** - SMS quick tool in the quick tools and tabs are is hidden by default, enable this to show that tool in the tabs. | ||
+ | |||
+ | **Use NickName in SMS** - When running SMS you can choose to present the full name of a user send or shorthand versions. | ||
+ | |||
+ | ==== Extra Tools ==== | ||
+ | |||
+ | **Show Simple Frame Editor** - When using BEYOND Advanced or Ultimate you have access to the advanced frame editor tool and likely wont use the simple tool, if you would like to see them both leave this checked. | ||
+ | |||
+ | **Show LCADAT Menu** - LCADAT is a virtual ADAT reading tool for old-school WAV based show files, which we can use to convert into frames that can be saved and altered in BEYOND. This tool is very niche and only in BEYOND Ultimate and is hidden by Default. | ||
+ | |||
+ | ==== Projector Settings ==== | ||
+ | |||
+ | **Minimum Size** - In projector settings size options there is a minimum size to avoid zero size issues and safety issues. You can change | ||
+ | |||
+ | ==== Mouse Mode ==== | ||
+ | |||
+ | **Mouse Mode** - Windows allows both mouses and touchscreens. BEYOND will react differently to inputs from either, you can force touch and you can force mouse only if you are having issues, but auto should work for most. | ||
+ | |||
+ | **Invert mouse wheel direction in Frame Editors** - If you would like to invert your scroll directions for zooming in and out, you can do so with this checkbox. | ||
+ | |||
+ | ==== DMX-IN ==== | ||
+ | |||
+ | **DMX-IN Server Timeout (seconds)** - This is how long without data output will disable when using DMX Server | ||
+ | |||
+ | **Allow DMX IN toolbar button to control DMX-In related PangoScripts** - By default, DMX in button only is related to live control tools like DMX in and DMX server, but pangoscrips take all DMX inputs either way. Check this button if you wish to disable all DMX reactions when that button is disabled. | ||
+ | |||
+ | **Mandatory update the state after click on DMX-IN button** When enabled, this will force a refresh for everything that is looking for DMX inputs to ensure things are correct. But may mess up "wait for" triggers if you need things to happen at exactly the right moment. | ||
+ | |||
+ | ==== Window ==== | ||
+ | |||
+ | **Make Enhanced reality preview as " | ||
+ | |||
+ | **Make ' | ||
+ | |||
+ | ==== Startup ==== | ||
+ | |||
+ | **Automatically enable laser output on start** - Enables laser output on start as long as hardware is connected, this can be useful for startup automations. | ||
+ | |||
+ | **Automatically start 1st cue on the 1st page** - Starts playing the first cue in the workspace on startup, may be useful for installs where there is only a single constant sequence needed when running. | ||
+ | |||
+ | **Automatically enable WebCam on Start** - Starts the webcam service automatically, | ||
+ | |||
+ | **Automatically enable DMX IN on start** - Starts the DMX In feed automatically on startup, built for installs. | ||
+ | |||
+ | **Inform about Problem Reports on start** - Some installs may not want to have a prompt if there was problem logging on startup, and some users may want to ignore those prompts, this will not notify the user of issues if disabled. | ||
+ | |||
+ | ==== Hints ==== | ||
+ | |||
+ | **Show MIDI Hints** - When working in the midi tools, this will show hints and suggestions about how to use the tools and features related to midi functions. | ||
+ | |||
+ | **Show tool-tips when the mouse over tools** - These are the little hint windows that will popup when hovering over tools to explain their functions. Highly recommended to leave enabled unless you are extremely familiar with the tools, or just hate little windows I suppose. | ||
+ | |||
+ | **Warn about multiple BEYOND or QuickShow applications in network** - When checked this will notify you of other BEYOND or QS session that may exist on any of your network connections. This may help diagnose issues with controllers not connecting to your system, or issues that may occur with multiple systems sending data all at once. | ||
+ | |||
+ | ==== Timeline ==== | ||
+ | |||
+ | **Shift cursor position after Paste** - This will move the cursor position to the end of pasted content when enabled. | ||
+ | |||
+ | ==== Automatic Software Update Alerts ==== | ||
+ | |||
+ | Pangolin sends two types of builds to the in-software updater. Production builds and Beta builds. Production builds are normally known as stable and the build most users should be using. Beta builds that are sent while known not to have any major bugs, may still have some unknown bugs, but will include | ||
+ | |||
+ | ==== FB4 Export ==== | ||
+ | |||
+ | **Save Project before Export wizard** when exporting to FB4, it will ask you to save your export project every time, this is to ensure you can easily export again if there is an export issue but may be annoying for those who repeatedly export. You can disable the forced save using this. | ||
+ | |||
+ | **Automatically close Export window after the end of calculation** - By default when exporting is done, it re-opens the project. If that is annoying to you, you can have it finish when closed. | ||
+ | |||
+ | ==== Kinect touch ==== | ||
+ | |||
+ | **Enable " | ||
+ | |||
+ | ==== SDK ==== | ||
+ | |||
+ | **Force Vector Mode** - This will force all incoming SDK frames to be processed as Vector frames and use the vector display settings on output. | ||
+ | |||
+ | **Redirect SDK v1 Zone frames to Frame Port** - This is a compatibility tool for things built for the V1 SDK tools to work with V2 SDK built into modern BEYOND versions, old versions forced zone identity numbers to content while new versions allow outputting to cues as well. | ||
+ | |||
+ | **Timeout** - Milliseconds before stopping output if stream for SDK ends. | ||
+ | |||
+ | ==== Font ==== | ||
+ | |||
+ | **User vector mode by default** - When creating non laser fonts automatically it will use vector oriented settings to create the fonts. | ||
+ | |||
+ | ==== Distributed scanning ==== | ||
+ | |||
+ | Distributed scanning is a function in zones to distributed points in a frame between multiple lasers. Here you can determine the settings exactly if the defaults do not work for you. Minimum number of points is how many points each laser will use up before asking for asistance from the next laser. if you want to force use of more lasers on smaller frames you can lower this number. Beginning overlap and ending overlap are basically anchors oif movement before lasers are enabled to ensure scanners are scanning the exact right place without hot points. Segment overlap (visible points) is how many points two lasers will do on top of each other to smooth the transition between lasers in the frame. | ||
+ | |||
+ | ==== Visualization ==== | ||
+ | |||
+ | **Visualize using Preview Size/Pos instead of Geo correction** - When checked, visualization stream will be sized and positioned using the preview settings instead of geometric correction, this will let you maintain your visualization and real life zoning in the same file if you would like to have your visualizer running while on your show. | ||
+ | |||
+ | ==== Experimental ==== | ||
+ | |||
+ | **Enable access to DMX Server from PangoScript** - All DMX parameters for server control are only accessible via DMX, however with this checked, you can control those parameters from pangoscript as well, this may cause conflicts between multiple instructions. | ||
===== Security ===== | ===== Security ===== | ||
- | {{:beyond:configuration_window_10_security.jpg?600|}} | + | {{:beyond:configuration_window_lock_screen.jpg?600|}} |
Allow " | Allow " | ||
+ | |||
+ | **Lock Screen** allows users to set the password for the lock screen in BEYOND. You can enable the Lock Screen under the system menu icon: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | When BEYOND is locked, it will display this overlay and not allow any interaction with BEYOND until the password has been entered: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Just enter the password to disable the lock screen. When the password is correctly entered the lock overlay will immediately disappear. | ||
+ | |||
+ | NOTE: This only locks BEYOND and users will still be able to access the rest of the computer. | ||
+ | |||
+ | |||
===== Network ===== | ===== Network ===== | ||
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**Enable time smooth filter** - BEYOND uses special filters that compensate various inconsistencies that may appear in timecode. When a filter is disabled, BEYOND will use timecode time “as is”, without any compensation. This may be required when using BEYOND with software made by Synchronorm. //**Note: When a filter is disabled, your laser output may appear distorted or “not smooth”.**// | **Enable time smooth filter** - BEYOND uses special filters that compensate various inconsistencies that may appear in timecode. When a filter is disabled, BEYOND will use timecode time “as is”, without any compensation. This may be required when using BEYOND with software made by Synchronorm. //**Note: When a filter is disabled, your laser output may appear distorted or “not smooth”.**// | ||
- | **Timecode timeout (seconds)** - Specifies the maximum time that BEYOND will run without timecode. Once this time is reached, BEYOND will stop show playback. //**For more information, | + | **Timecode timeout (seconds)** - Specifies the maximum time that BEYOND will run without timecode. Once this time is reached, BEYOND will stop show playback. //**For more information, |
===== Timecode Out ===== | ===== Timecode Out ===== |