examples:workspace
Differences
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| examples:workspace [2026/01/02 20:57] – created Bob Varkevisser | examples:workspace [2026/01/02 21:03] (current) – created Lyra Letournea | ||
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| - | ====== Workspace ====== | + | ====== |
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| + | Here you can find different example | ||
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| + | ===== Pangolin Internal Examples ===== | ||
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| + | These examples were made by internal team members at pangolin as examples of Workspaces. | ||
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| + | ==== Magical Color Changing Workspace | ||
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| + | This workspace has been modified to where every default cue has been linked to the first 4 color channels with the following rules: | ||
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| + | * If a cue had white highlights before, that has been placed on color channel 1. | ||
| + | * Next colors have been then followed in order of appearance, and sometimes by volume. | ||
| + | * If a cue was a single color, it is mapped to color channel 1. | ||
| + | * In order to not make it to crazy, all of these only use the first 4 color channels, and codes in the color pickers have been provided to recolor all 4 at once. | ||
| + | * If there was a hue change effect in the cue, I left it. | ||
| + | * Very few, but a couple had 4 colors plus white, I maintained the white as predefined, then went color channels 1 to 4. | ||
| + | * Rainbow cues were maintained as rainbow cues. | ||
| + | * All color Quick FX were changed using the same color channel strategy as cues except rainbow effects. | ||
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| + | As well as the following recommendations for use: | ||
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| + | * When picking colors, you may just want to leave channel 1 on white, if you want the white plus color look. | ||
| + | * Probably best when selecting multiple colors to choose the " | ||
| + | * You can make some color channels black if you want to add soft edges in places, whenever there is a gradient. Or chops for discrete etc. | ||
| + | * Leave it in " | ||
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| + | Only Downside is you MUST use color channels to use this workspace, original colors are not maintained when linked to color channels. | ||
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| + | {{ : | ||
examples/workspace.1767383827.txt · Last modified: by Bob Varkevisser
