examples:zone-files
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| examples:zone-files [2026/02/23 21:52] – Lyra Letournea | examples:zone-files [2026/02/24 19:20] (current) – Bob Varkevisser | ||
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| ==== Live Control Zone Files ==== | ==== Live Control Zone Files ==== | ||
| - | [[https:// | + | [[https:// |
| - | This zone file is designed to be a very good default | + | This zone file is designed to be a very good template |
| - | {{: | + | {{: |
| - | Geometric Correction | + | Geometric Correction |
| The zones are colored by group. | The zones are colored by group. | ||
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| Group C is Aqua | Group C is Aqua | ||
| Group D is Purple | Group D is Purple | ||
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| The zones are numbered from left to right ascending to descending, where the larger number is in the middle and the smaller numbers are the outside. I have considered Left to be house Left, or operators left, and right to be House Right operators Right. | The zones are numbered from left to right ascending to descending, where the larger number is in the middle and the smaller numbers are the outside. I have considered Left to be house Left, or operators left, and right to be House Right operators Right. | ||
| L1, L2, L3, L4, R4, R3, R2, R1 | L1, L2, L3, L4, R4, R3, R2, R1 | ||
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| - | There are also “zero zones” if you need to saturate all 40 lasers in your setup, you can use the zero zones, labeled | ||
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| - | L0, R0 | ||
| {{: | {{: | ||
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| - | These make the groups into 10 lasers each, which musically and mathematically stops working a lot for delays and offsets, but can be used to fully saturate the 40 laser max of BEYOND. I would recommend probably tieing these zones to another numbered zone, maybe L4, R4 with also to, or L1 R1. This will maintain all delays sufficiently. | ||
| Also provided in the zone file is Also To Zones for each group. These are selectable if you would like delays to not affect the group when outputting. | Also provided in the zone file is Also To Zones for each group. These are selectable if you would like delays to not affect the group when outputting. | ||
| - | While the zone file was designed for 36 or 40 lasers, you can also still use the zone file for smaller numbers of lasers, so here are some recommendations for smaller amounts of lasers: | + | While the zone file was designed for 36 lasers, you can also still use the zone file for smaller numbers of lasers, so here are some recommendations for smaller amounts of lasers: |
| - | 2 Lasers: Set these to Group A L4, R4 4 Lasers: Set these to Group A, L3, L4, R4, R3 8 Lasers: Saturate Group A 12 Lasers: Do group A L2, L3, L4, R4, R3, R2 and Group B L2, L3, L4, R4, R3, R2 16 Lasers: Saturate Group A and Group B, or Middle 4 zones from all 4 Groups. 24 Lasers Saturate Group A, B and C, or Separate into 6 middle zones from all 4 Groups | + | 2 Lasers: Set these to Group A L4, R4 |
| + | 4 Lasers: Set these to Group A, L3, L4, R4, R3 | ||
| + | 8 Lasers: Saturate Group A | ||
| + | 12 Lasers: Do group A L2, L3, L4, R4, R3, R2 and Group B L2, L3, L4, R4, R3, R2 | ||
| + | 16 Lasers: Saturate Group A and Group B, or Middle 4 zones from all 4 Groups. | ||
| + | 24 Lasers Saturate Group A, B and C, or Separate into 6 middle zones from all 4 Groups | ||
| You can also use groups as separate zones for smaller numbers of lasers. | You can also use groups as separate zones for smaller numbers of lasers. | ||
| - | 8 Lasers: Group A, Main Zone Group B, Ceiling Zone Group C, DSE Zone Group D, AS Zone | + | 8 Lasers: |
| + | Group A, Main Zone | ||
| + | Group B, Ceiling Zone | ||
| + | Group C, DSE Zone | ||
| + | Group D, AS Zone | ||
| For purposes of built in delays, Groups A and D are seen as on top of each other, and Groups B and C are seen as split from side to side, on top of each other, reference the preview to see this. | For purposes of built in delays, Groups A and D are seen as on top of each other, and Groups B and C are seen as split from side to side, on top of each other, reference the preview to see this. | ||
| - | For the purposes of the midi map, the names of zones are irrelevant, what matters is the numerical order. So, it’s important to not delete zones from groups, or re-order them. If a zone remains unused, mute the zone. You could also build your own zone file in the same format if you wanted, and the midi controller will still work if the order matches. However, I recommend just starting with the default zone file for each show, as it will speed up your process and make it easier to familiarize yourself with your setup. | + | If you want to do a symetrical selection, based on this preview, it would be in this order: |
| + | {{: | ||
| - | If you want to saturate beyond and have two zones per laser, I recommend just adding those zones to the bottom of the file and changing the Group Also To’s to your new zones. That way you still have buttons for those groups on the midi controller, as there are separate buttons for the Also To Zones on the controller. | + | You can use this as a " |
| - | + | ||
| - | We would recommend | + | |
| ---- | ---- | ||
| [[guided-learning: | [[guided-learning: | ||
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| + | ==== Graphic Zone Files ==== | ||
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| + | One thing people may want to do is use multiple lasers to create one large zone of output sometimes known as a " | ||
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| + | https:// | ||
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| + | Canvasing is a great way to blend multiple lasers to solve different problems. | ||
| + | You can stack lasers for brightness, just straight up layering them on top of each other | ||
| + | You can stitch to make a larger projection then your scan angle can do, which is also to with resize | ||
| + | And you can Distribute, where two lasers are stacked on top of each other, but drawing different parts of the same image to reduce flicker. | ||
| + | Canvasing is doing any of them or all of them together to create a large format display. | ||
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| + | {{: | ||
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| + | Each individual laser gets its own zone, meshed to reference points on the field, with a reliable overlap over each zone. This allows us to have an overlap for our seam. Using Auto Mesh, we can mesh our zones on top of each other with clean overlaps without too much fiddling. | ||
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| + | {{: | ||
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| + | Once all zones are layered it will look like this | ||
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| + | {{: | ||
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| + | After all our zones are meshed properly, and overlaps set in the also to settings in our Master Canvas zone you will get an output from your master canvas that looks like the below picture. | ||
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| + | {{: | ||
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| + | Finally we can smooth out the edges with effects on each of the component zones over their overlaps. | ||
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| + | {{: | ||
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examples/zone-files.1771879937.txt · Last modified: by Lyra Letournea
