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quickshow:projection_zones

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quickshow:projection_zones [2023/03/21 20:36] – [Advanced Scanning Parameters section] Lyra Letourneaquickshow:projection_zones [2023/04/24 12:08] (current) – [Recommended use of the first eight zones] Bob Varkevisser
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 Although we do not restrict the use of zones in any way, for maximum compatibility Pangolin recommends that the first 8 projection zones be used as follows: Although we do not restrict the use of zones in any way, for maximum compatibility Pangolin recommends that the first 8 projection zones be used as follows:
  
-Zone      Scanner            Name                                          Comment +^Zone^Scanner^Name^Comment^ 
- +| Zone 1 | Scanner 1 | Scanner 1 Main | Used for most common output | 
-Zone 1    Scanner 1            Scanner 1 Main                  Used for most common output +| Zone 2 | Scanner 2 | Scanner 2 Main | Used for anything directed to scanner 2 | 
- +| Zone 3 | Scanner 3 | Scanner 3 Main | Used for anything directed to scanner 3 | 
-Zone 2    Scanner 2            Scanner 2 Main                  Used for anything directed to scanner 2 +| Zone 4 | Scanner 4 | Scanner 4 Main | Used for anything directed to scanner 4 | 
- +| Zone 5 | Any scanner | Secondary Graphics | Used for a second graphics screen | 
-Zone 3    Scanner 3            Scanner 3 Main            Used for anything directed to scanner 3 +| Zone 6 | Any scanner | Raster Graphics | Reduced in size used for raster graphics (retained for compatibility with LD2000 zones) | 
- +| Zone 7 | Any scanner | Hot Beams | Used for high-intensity beams which may or may not be directed within the audience area | 
-Zone 4    Scanner 4            Scanner 4 Main      Used for anything directed to scanner 4 +| Zone 8 | Any scanner | Atmospheric Effects | Used for atmospherics and audience scanning (retained for compatibility with LD2000 zones) | 
- +| Zone 30 | Any scanner | Targeted Beams | Used for QuickTargets beams |
-Zone 5    Any scanner      Secondary Graphics      Used for a second graphics screen +
- +
-Zone 6    Any scanner      Raster Graphics                  Reduced in size used for raster graphics (retained for compatibility with LD2000 zones) +
- +
-Zone 7      Any scanner      Hot Beams                               Used for high-intensity beams which may or may not be directed within the audience area +
- +
-Zone 8      Any scanner      Atmospheric Effects      Used for atmospherics and audience scanning (retained for compatibility with LD2000 zones) +
- +
-Zone 30      Any scanner      Targeted Beams       Used for QuickTargets beams+
  
 ===== Sending cues to specific Projection zones ===== ===== Sending cues to specific Projection zones =====
quickshow/projection_zones.1679427364.txt · Last modified: by Lyra Letournea

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