This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
tools:lcmax:start [2021/05/02 12:28] Bob Varkevisser |
tools:lcmax:start [2023/08/07 17:17] (current) Bob Varkevisser created |
||
---|---|---|---|
Line 7: | Line 7: | ||
Lasershow Converter MAX works with modern versions of Autodesk' | Lasershow Converter MAX works with modern versions of Autodesk' | ||
- | * Introduction | + | * [[tools: |
- | * Installing Lasershow Converter MAX | + | * [[tools: |
- | * Tutorial Videos | + | * [[tools: |
- | * What's new | + | |
The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in. | The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in. | ||
+ | ===== Tutorial Videos ===== | ||
+ | |||
+ | * [[tools: | ||
+ | * [[tools: | ||
+ | * [[tools: | ||
+ | * [[tools: | ||
+ | * [[tools: | ||
+ | |||
+ | |||
===== Lasershow Converter MAX Renderer ===== | ===== Lasershow Converter MAX Renderer ===== | ||
The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer: | The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer: | ||
- | * Step 1: Selecting the renderer | + | * [[tools: |
- | * Step 2: Rendering a frame | + | * [[tools: |
- | * Step 3: Rendering an animation | + | * [[tools: |
- | * Step 4: Viewing an animation | + | * [[tools: |
- | * Step 5: Summary | + | * [[tools: |
**Click one of the topics below for details about the rendering plug-in:** | **Click one of the topics below for details about the rendering plug-in:** | ||
- | * Overview | + | * [[tools: |
- | * Line Types | + | * [[tools: |
- | * Line Color | + | * [[tools: |
- | * Filter settings | + | * [[tools: |
- | * Laser Output | + | * [[tools: |
- | * Ultra-smooth refresh-based rendering | + | * [[tools: |
- | * Include Z-axis data in laser frames | + | * [[tools: |
===== Lasershow Converter MAX Utility ===== | ===== Lasershow Converter MAX Utility ===== | ||
Line 38: | Line 46: | ||
The utility plug-in lets you adjust aspects of how 3ds Max objects will be drawn by the renderer. Click one of the topics below for details. | The utility plug-in lets you adjust aspects of how 3ds Max objects will be drawn by the renderer. Click one of the topics below for details. | ||
- | * Overview | + | * [[tools: |
- | * Laser Preview | + | * [[tools: |
- | * File Operations | + | * [[tools: |
- | * About object settings | + | * [[tools: |
- | * Object Quick-Setup | + | * [[tools: |
- | * Object Line Types | + | * [[tools: |
- | * Object Line Color | + | * [[tools: |
- | * Object Filter Settings | + | * [[tools: |
- | * Object Point Spacing | + | * [[tools: |
- | * Object Soft Line | + | * [[tools: |
- | * Object Beam Brush | + | * [[tools: |
===== Lasershow Converter MAX Modifier ===== | ===== Lasershow Converter MAX Modifier ===== | ||
Line 54: | Line 62: | ||
The modifier allows adjustments to specific mesh selections in 3ds Max. The topics below explain this issue. | The modifier allows adjustments to specific mesh selections in 3ds Max. The topics below explain this issue. | ||
- | * Overview | + | * [[tools: |
- | * Modifier Line Types | + | * [[tools: |
- | * Modifier Line Color | + | * [[tools: |
- | * Modifier Contours | + | * [[tools: |
===== Tips and Tricks ===== | ===== Tips and Tricks ===== | ||
Line 63: | Line 71: | ||
Here are some advanced topics regarding Lasershow Converter MAX: | Here are some advanced topics regarding Lasershow Converter MAX: | ||
- | * Contour axis | + | * [[tools: |
- | * Tips: Beam path optimization | + | * [[tools: |
- | * Tips: Color and path consistency | + | * [[tools: |
- | * Tips: Importing artwork | + | * [[tools: |
- | * Tips: Point spacing for lines | + | * [[tools: |
- | * Tips: Point spacing for objects | + | * [[tools: |
- | * Tips: Scan speeds and LC MAX | + | * [[tools: |
- | * Tips: Using renderable splines | + | * [[tools: |
- | * Tips: Using MAX-defined | + | * [[tools: |
- | * Tips: Using mesh selection | + | * [[tools: |
- | * Tips: Fixing mysterious flickering lines | + | * [[tools: |
- | * Questions and answers | + | * [[tools: |
+ | * [[tools: | ||
+ | * [[tools: | ||