Fulltext results:
- FB4 Export
- ==== The Pangolin FB4 has an SD card for storing Animation Files. The FB4 hardware can also be used in sever... be controlled by ArtNet or DMX. In this case the Animation Files need to be stored on the SD card. The FB4... uses an SD card with a standard file system. FB4 Animation Files have the extension “FB4Animation”. Each file contains a sequence of Frames. In general, the FB4 can b
- Creating a city with animation
- ====== Creating a city with animation ====== If you’ve ever been to a city or live in a city yourself you mi... ===== Animating ====== Back in the day before 3D animation, every frame of an animation needed to be hand drawn frame by frame. A set of frames had to be created to make an animation. This was very time-consuming and tedious. BEYON
- Advanced Frame Editor
- menu ===== ==== File ==== * New - creates a new animation (frame sequence). * Open - opens an animation from a previously saved file. * Append - adds a frame from a file to the end of your animation. * Open to new tab - opens a file into a new tab. * Add new tab - adds a new animation (new tab) in the editor. * Close tab - closes t
- Timeline Event Tab
- t position (move it) on the timeline. **Continue animation after the Event ending** - this is a well known o... option is an additional feature for the Continue animation after the Event ending option. **Reset Display V... layback ===== Playback settings made for frames/animations. The set of options is relatively big, and inclu... urce** has following variants: * **Time based animation** is similar to ST2000. The frame depends on the
- Frame Editor
- nu ===== ==== File ==== * New - creates a new animation (frame sequence). * Open - opens an animation from a previously saved file. * Place - a few options for adding an animation from a file into your current animation. * File into the beginning of animation - inserts an animation fro
- BEYOND 3D Application Overview
- ren’t yet supported by BEYOND 3D (resulting in no animation for that). | | Edit | Mostly found on the rest of... allows you to change between Standard, Modeling, Animation and Rendering layouts.| | About | About BEYOND 3D... n* | | {{:beyond:beyond3d-22.png?nolink&40|}} | **Animation Editor** - Opens up the Animation editor. - In the animation editor you can modify various things as for exa
- Vectors and Points
- hics show it might create visual problems. During Animation, a Frame may change size and but fail to keep the... ns – the Frame play time is longer, and the total Animation time will also increase. This is a reason why a refresh based Animation can change the overall time and go out of sync. Refresh based Animations will play correctly only at the exact designed S
- BEYOND DMX Server Mode
- y contain different types of content, from simple animations to multi-projector shows. Do not use multi-proje... ration that is the opposite to the DMX controlled Animation File Players, where DMX merely switches and an Animation or Effect On or Off, with Interactive Playback, the Input here influences the content of the Animation or Effect Output and thus BEYOND calculates all t
- Cue Export
- om of the interface allows you to preview how the animation looks within the defined time range. Once the ti... ds ===== **Refresh based** method calculates the animation time based on the number of points in the frame a... alculated individually, and BEYOND calculates the animation time by addition of the frame durations. **Time... lor-shift purposes (FIFO, first in first out). An animation with a few points is not a problem for frames, bu
- FB4 Settings Basics
- dware connector. Not every FB4 has the DMX addon. Animation Files can be prepared and uploaded to the SD card... ams. No optional hardware is required for ArtNet. Animation Files can be prepared and uploaded to the SD card... ower up, the FB4 will start playing the available Animation Files and the list uploaded to the SD card. Animation Files can be prepared and uploaded to the SD card by t
- PangoScript Commands
- elta "", 10,1000|"variable", Delta, Duration MS| |AnimationSpeed|AnimationSpeed 100|speed in %. Zero full stop.| |AnimationSpeedDelta|AnimationSpeedDelta 0| |AudioBeat|AudioBeat| |Autostart|AutoStart| |BeatResync|BeatResync| |BeatTa
- The Configuration Dialog Box
- rol.jpg?600|}} ==== General ==== **Apply Master Animation Speed slider to Beat tempo** - Beats should be co... ever, some client’s may prefer to use the “Master Animation Speed” slider, to control “everything” including ... d Metronome. This option allows you to use Master Animation Speed as a multiplier (of speed control) of the b... e this enabled. **Use Frame Browser for Complex Animation files** - This will force load of large frame fil
- How Content is Routed in BEYOND
- BEYOND can be done from several locations, in the animation when created, in the Cue properties, Timeline Tra... For example, when you create laser content (Frame/animation, Text, Shape, etc.), you can define what Projecti... pace Cue is a container that holds laser content (Animations, Timeline Shows, Beams/DMX sequences, etc.) as w... highest level object and the laser content Image (Animation, Scrolling Text, etc.) are at the bottom of hiera
- BEYOND Draw Laser Frame and Animation editor
- ====== BEYOND Draw Laser Frame and Animation editor ====== BEYOND includes a full featured, 3D, object oriented Frame and Animation editor. {{:beyond:beyonddraw.jpg|}} **Powerful... , and start drawing. You can even load existing animations in Pangolin or ILDA format and edit them as well... dropping a QuickTrace cue to the grid, you can edit the laser image using the Laser Frame/Animation editor.
- Using Effects in BEYOND
- (unmoving) unless they are part of a multi-frame animation (multiple frames in sequence to give the appearan... you would make a static frame into a single frame animation is to apply an effect to the laser content. This ... e effect redefines the routing information for an animation. Within the Zone Chase settings menu, the number... he effect works with exact colors. No “delta”, no animation. There is a similar Key Effect, “Replace Color”,