Fulltext results:
- Cue properties
- Cue Grid. The Preview Time is the time within the animation that will be used to extract a single frame for t... w. {{:quickshow:cueproperties2_4_0.png|}} ===== Animation type ===== If the cue contains an animation (i.e. a frame file with more than one frame), there are three w... w can animate that frame file. - Refresh-based animation (provides the smoothest animation for long frame
- How to Use New Frame or Animation @quickshow:video
- ====== How to Use New Frame or Animation ====== <html> <iframe width="750" height="400" src="https://www.you... video shows the basics of how to draw a shape or animation inside the frame editor. Add, remove and optimise... (Used for laser mapping) * Multiple frames per animation * Saving your animation ---- [[quickshow:video|Return to tutorial videos]]
- Live Control tab -- Playback controls
- Live Control tab, you can affect the Scanrate and Animation Speed of everything together (when in [[quickshow... that if you click the right mouse button on the **Animation Scanrate** or **Animation Speed** slider, its value will be reset to 100%. ---- See Also * [[quicksho
- Advanced Tools overview
- kShow also includes a full featured **Laser Frame/Animation editor, Advanced Text editor, Advanced Shape edit... e Properties window]] * [[quickshow:laser_frame_animation_editor|Laser Frame/Animation editor]] * [[quickshow:advanced_text_editor|Advanced Text editor]] * [[quic
- QuickShow Tutorial Videos
- quickshow:video:quickshow quickhints New Frame or Animation|How to Use New Frame or Animation]] * [[quickshow:video:quickshow quickhints Advanced Text Editor|How to U... ud]] * [[quickshow:video:draw|How to Draw Laser Animation]] * [[quickshow:video:qs2|QuickShow 2.0]] *
- QuickTrace
- to a cue, you can use the [[quickshow:laser_frame_animation_editor|Frame/Animation editor]] to edit the traced image. For example, you could recolor all or part of the ... If you right click on a cue and select edit frame/animation, you will see a value with "Frame points" at the
- Laser Frame/Animation editor
- ====== Laser Frame/Animation editor ====== QuickShow includes an easy-to-use, yet full featured Frame and Animation editor. {{:quickshow:frameanimeditor.jpg|}} ==... ou can edit the laser image using the Laser Frame/Animation editor. ---- See Also * [[quickshow:overvie
- Lasershow Designer QuickShow Manual
- ies|Cue Properties]] * [[quickshow:Laser Frame/Animation Editor|Laser Frame/Animation Editor]] * [[quickshow:Effect Editor overview|Effect Editor overview]] * [
- Files and File Extensions
- or|Advanced Text editor]]. ===== QuickShow Frame/Animation - .qsbframes ===== Frame files contain vector an... y time using the File menu in the QuickShow Frame/Animation editor. ===== QuickShow Shape - .qabs ===== Abs
- How to Draw Laser Animations @quickshow:video
- t and apply text, and animate this text. * How to create a frame from scratch and apply a simple animation.
- About Timeline and BPM relation
- To make adjustment playback speed, we had to use Animation Speed slider, which is multiplier of time. At tha
- Toolbar
- me you click on them. For example, if you have an animation which counts down to zero, the count-down will re
- Cue Grid
- s of cues ===== Each cue can contain a Frame (or animation), Text, Shape (abstract), Timeline-based show, Be
- Music and Beats overview
- ce animations (if the cue is setup for Beat-based animation). It can also influence certain effects (if the e
- Q-Shift
- together to create the result. Any delays or the animation between your start and finish points are edited w