Fulltext results:
- Grid Toolbar
- showing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running; you can see the beats per minute (BPM) along with a metronome icon to indica
- PangoScript Commands
- |AnimationSpeedDelta|AnimationSpeedDelta 0| |AudioBeat|AudioBeat| |Autostart|AutoStart| |BeatResync|BeatResync| |BeatTap|BeatTap| |BlackOut|BlackOut| |Brightness|Brightness 100|0..100 (percents)| |
- Music and Beats overview
- ====== Music and Beats overview ====== The Beat system is always running in BEYOND, and it can be seen at the top of the toolbar window. {{:beyond:btb_beats.jpg|}} You can set the beat by repeatedly clicking on the "BPM" label next, or by pressing the SPACE
- Toolbar overview
- howing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a metronome icon to indicate t
- Virtual Laser Jockey
- gger cues (and Effects as discussed below) to the beat set by the BPM system, or to the beat of externally-detected audio input. The Virtual Laser Jockey ca... randomize cues. And you can specify the number of beats to wait before triggering a new cue. The Virtu... s that a computer will ever be able to detect the beats within audio as well as a human can. Often times
- Using Effects in BEYOND
- effect motion can be set in Time (seconds) or in Beats. The Clock icons means Time based; the Metronome icon means Beat based. The Start, Finish and duration (Beats/Time) are the main adjustable parameters for oscillating e... define how Effect should work, depending on Time/Beat or on Input. See chapter with oscillating effect
- Q-Shift
- ption. This is one value over another in terms of beats. This work out to be that: 4/1 means the effect length will be 4 beats over one effect length. 4/4 means the effect length will be 1 beat over one effect length. 1/4 means the effect length will be 1/4th of a beat for one effect length. These can be utilized to
- RealTime Audio in BEYOND
- be tuned for the detection of bass or for a drum beat, and it can detect those peaks within the frequen... ent driven effects are an alternative solution to beat driven effects. The beat, or tempo, is a form of time, and all effects that use the beat are synchronized between each other. But we need
- Timeline Event Tab
- PS (or animation duration) as a base value. * **Beat based animation**. This is a BEYOND specific option. We have two time sources - Clock and Beats (metronome). Beat based animations are equal to Time based, but instead of time it use a beat. * **Refresh based animation** is similar to LD
- Understanding the Master Tab
- mponents as they relate to time (in seconds). **Beat** - Shifts the beat components as they relate to time (in beats). {{:beyond:master-tab2.png?250|}} **Effect Time Shift** ... omponents as they relate to time (in seconds). **Beat** - Shifts the beat components as they relate to
- Latest Features
- e over a local network. Link synchronizes musical beat, tempo, and phase across multiple applications running on one or more devices. * **[[pangobeat:start|PangoBeats]]** PangoBeats is a cutting-edge stand-alone windows application designed to enhance the audio experie
- QuickTargets
- ontrolled by the Step duration control and by the Beats and Time buttons to the right of the Step durati... ol. Typically beam sequences are performed to the beat of the music and typically with each beam position remaining on only for a single beat. If this is desired, see the picture above (which... configuration). If you want each step to last two beats, you can increase the Step duration control to 2
- Advanced Image Synthesizer
- audio in, or script executions, and also a simple beat-based sequencer. ===== Routing ===== The Synth... {{:beyond:b-image-synth2.png|}} ===== Time and Beat shift settings ===== Time and Beat shift settings allow you to shift the time (add a constant) that co... llows you to enable or disable items depending on Beats or Events. |On/Off|Items have an internal “ena
- QuickDMX
- ontrolled by the Step duration control and by the Beats and Time buttons to the right of the Step durati... ol. Typically beam sequences are performed to the beat of the music and typically with each step within the sequence remaining on only for a single beat. If this is desired, see the picture above (which... configuration). If you want each step to last two beats, you can increase the Step duration control to 2
- BEYOND TimeLine Guide
- ine. * **Strong magnet** - snaps events to time/beat divisions, and does not allow time adjustments to... in between. * **Medium magnet** - snaps to time/beat divisions only within a zone of few pixels. * *... ond:beyondtimelineeditor26.png?nolink|}} **Clock/Beat mode** - means that the effect runs the same as i... suming while editing. BEYOND offers 3 variations: beat like (16, 32…), percent (100 divisions) and High