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- Live Control tab - Master and Cue controls @quickshow
- ====== Live Control tab - Master and Cue controls ====== The Live Control tab can be used to control the ge... . {{:quickshow:lc_masterandcue.jpg|}} **Live Controls only affect the cues, not QuickTools** Note that the Live Controls will only affect the size, position, rotation, color, brightness, etc. of the cues. The Live Controls do not affect the QuickTools at all. **Master an
- Lasershow Designer QuickShow Manual @quickshow
- show:Group Cues|Cue Groups]] * [[quickshow:Live Controls|Live Controls]] * [[quickshow:Laser Preview window|Laser Preview window]] * [[quickshow:QuickTools|Qu... ontrol|Overview]] * [[quickshow:Master and Cue controls|Master and Cue controls]] * [[quickshow:Size controls|Size controls]] * [[quickshow:Position and Rotati
- Live Controls @quickshow
- ====== Live Controls ====== The **Live Controls** are on the right side of the QuickShow window and it is the main tab that is ... } ---- See Also * [[quickshow:master_and_cue_controls|Live Control tab - Master and Cue controls]] * [[quickshow:size_controls|Live Control tab - Size control
- Live Controls overview @quickshow
- ====== Live Controls overview ====== The **Live Controls** tab is located on the right side of the QuickShow window and it is t... } ---- See Also * [[quickshow:master_and_cue_controls|Live Control tab - Master and Cue controls]] * [[quickshow:size_controls|Live Control tab - Size control
- Lasershow Designer BEYOND Manual @beyond
- * [[beyond:Overview|Overview]] * [[beyond:Color controls|Color controls]] * [[beyond:Master and Cue controls|Master and Cue controls]] * [[beyond:Playback controls|Playback controls]] * [[beyond:Position and Ro
- Editing controls: Object Point Spacing @tools:lcflash
- ====== Editing controls: Object Point Spacing ====== The Object point spacing panel allows you to control t... corner. The **Accelerate/Decelerate** check box controls how the points are placed from the starting and e... king good as they zoom out since it automatically controls the number of points along straight lines. **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corn
- Lasershow Converter Blender @tools:lcblender
- corner. The **Accelerate/Decelerate** check box controls how the points are placed from the starting and e... king good as they zoom out since it automatically controls the number of points along straight lines. **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corn... ce ==== AutoSpace Distance **for blanked lines** controls the point density of blanked lines. Lasershow Con
- Render Settings: Point spacing @tools:lcflash
- corner. The **Accelerate/Decelerate** check box controls how the points are placed from the starting and e... king good as they zoom out since it automatically controls the number of points along straight lines. **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corn... e ===== **AutoSpace Distance for blanked lines** controls the point density of blanked lines. Lasershow Con
- Object Tag: Point Spacing @tools:lc4d
- ts ===== The **Accelerate/Decelerate** check box controls how the points are placed from the starting and e... king good as they zoom out since it automatically controls the number of points along straight lines. **Aut... *Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corn... h ===== **AutoSpace Distance for blanked lines** controls the point density of blanked lines. Lasershow Con
- Utility: Object Point Spacing @tools:lcmax
- corner. The **Accelerate/Decelerate** check box controls how the points are placed from the starting and e... king good as they zoom out since it automatically controls the number of points along straight lines. **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corn... e ===== **AutoSpace Distance for blanked lines** controls the point density of blanked lines. Lasershow Con
- MOBOLASER®: A Cross-Platform Companion App for Laser Show Software @mobolaser
- space_navigator|More]]| | [[mobolaser:manual#live_controls|Live Controls]] | x | x | Adjust and manipulate laser effects in real-time. [[mobolaser:manual#live_controls|More]]| | [[mobolaser:manual#quick_text|Quick Tex... your laser show's elements. ===== Adjusting Live Controls ===== {{:mobolaser:mobolaser4.png?400|}} At the
- LC Flash @tools:lcflash
- bar|Toolbar buttons]] * [[tools:lcflash:render controls|Render controls]] * [[tools:lcflash:viewport|Viewport]] * [[tools:lcflash:frame slider|Frame slider]] * [[tools:lcflash:playback controls|Playback controls]] ===== Brief tutorial ===== A brief tutorial is included to help you get started with
- PASS @safety
- rientation, Switch 2 is next in line. This switch controls the interpretation of an advanced feature of PASS... ientation, Switch 1 is on the bottom. This switch controls where PASS gets the light sensor signal. ILDA pin... 09.png?600 |IMAGE}} * The **Minimum Velocity** controls the minimum speed that the beam is required to sw... er to be considered safe). * The **Dwell Time** controls the time that a beam may remain at or below the m
- BEYOND TimeLine Guide @beyond
- Line. ===== Mouse wheel ===== The mouse wheel controls a few actions, depending on accompanying keyboard... }} The Track caption area has multiple important controls. Doubt click on the Track name to call the Track ... lineeditor14.png?nolink&20|}}|**Triangle icon** - Controls the height of the Track. It show/hides effects in... e the following commands: **Volume envelope** - controls audio volume level. **Pan envelope** - controls
- Controlling cues during playback @quickshow
- ithin a cue are really just a shortcut to the cue controls. As you make adjustments to the Live Performance ... notice that what really happens, is that the cue controls themselves are changing. Therefore, an alternativ... is by clicking on the Cue button within the Live Controls panel, and making adjustments there. {{:quicksho... ---- See Also * [[quickshow:master_and_cue_controls|Live Controls tab - Master and Cue controls]] [[