Fulltext results:
- PASS @safety
- or may not be connected to the scanner amplifier, depending on circumstances described below. * **Pin 4** c... generally be lower than 1 watt, but could be more depending on the distance of the projector to the audience ... rea, or only the lower portion of the scan field, depending on the "PROTECTED AREA" switch setting Using the... the entire scan field, or only below the horizon depending on a switch setting) PASS will immediately shut d
- Tips: Using renderable splines @tools:lcmax
- e double-trace outlines or single-trace outlines, depending on the spline **Thickness** setting. | {{:tools... he same word "renderable" has different meanings, depending on which dialog box you have opened. To make a s... .0, you may see a very thin spline, or no spline, depending on the version of 3ds Max you are using. Therefor
- Advanced Image Synthesizer @beyond
- A sequence allows you to enable or disable items depending on Beats or Events. |On/Off|Items have an inter... ut the main intention is to show or to hide items depending on your distance to the Kinect sensor. Using th
- Parametric Image @beyond
- Parametric Image generates the output laser Frame depending on its Parametric Values. A similar, but more s... haracteristic of such a model is it is not linear depending on time. In many cases, an Object placed in the t
- Tips: Point spacing for objects @tools:lcmax
- number as sharper (larger) angles. In addition, depending on the view of the camera, parts of the cube migh... lcmax:point-spacing-for-objects-4.gif?nolink|}} Depending on your point spacing settings, the angles betwee
- Timeline Event Tab @beyond
- EYOND fits the animation into the Event duration. Depending on the Event size, the animation will play faster... a laser projector with different color settings, depending on the purpose. For beam shows, it make sense to
- The BEYOND Universe Window @beyond
- , and the Effect itself can be anything you want, depending on your needs. The drop effect is based off of ... nents, such as what projection zone will be used. Depending on the component, the drop down list will show th
- Write out Effect Editor @beyond
- *Z Rotation** - allows the rotation of the Image, depending on Path Direction. * **Color Action** - allows... ring of the Image according to the Path color, or changes the Brightness of the Image depending on the Path.
- Tips: Point spacing for objects @tools:lc4d
- number as sharper (larger) angles. In addition, depending on the view of the camera, parts of the cube migh... et outlines: {{:tools:lc4d:psfo4.gif?nolink|}} Depending on your point spacing settings, the angles betwee
- BEYOND TimeLine Guide @beyond
- el ===== The mouse wheel controls a few actions, depending on accompanying keyboard modifiers: Without any ... tion you like. ===== Key - rate of change ===== Depending on line height, the key effect view has a few pai
- Using Effects in BEYOND @beyond
- **Time/Input** - define how Effect should work, depending on Time/Beat or on Input. See chapter with oscill... or effect to the laser content. **By points** - depending on the linear order of points within the frame. F
- Render Settings: Point spacing @tools:lcflash
- taken in any given frame may not be very optimal. Depending on the object, this could produce a beam path tha
- Editing controls: Object Point Spacing @tools:lcflash
- taken in any given frame may not be very optimal. Depending on the object, this could produce a beam path tha
- Toolbar overview @quickshow
- e cue at a time, or multiple cues simultaneously, depending on whether the **One cue** or **Multi cue** butto
- Post-Render Effect: Line Types @tools:lc4d
- ===== Creates a line between two adjacent faces depending on the included angle. This parameter can be set