Fulltext results:
- Utility: Object Point Spacing
- **AutoBlank Points at round overlaps** is used to keep the beam going, but to blank the beam. The result... beginning and ending points needed. This can also keep objects looking good as they zoom out since it au... there are different rules that can be applied to keep the laser path optimized: * **Keep path consistent** Uses generic rules to try to keep the beam path
- Tips: Using MAX-defined
- ges are that the splines would be more objects to keep track of, and there could be some difficulty with
- Contour axis
- = View X, Y, Z ===== The view X, Y and Z options keep the contour lines consistent, no matter what the
- Utility: Object Line Types
- o block the camera from seeing other objects) and keep them from producing points. ===== See Also =====
- Utility: Object Quick-Setup
- special path generation mode that is more able to keep the path consistent even though the number of lin
- Utility: Object Filter Settings
- that Lasershow Converter MAX will jump to try to keep the beam on. Increasing this number allows the la... r MAX will jump a 1.5 beam-diameter gap to try to keep the beam on. ===== See Also ===== * [[tools:l
- Tips: Beam path optimization
- w the beam travels when drawing an object: * **Keep path consistent** * **Circular optimization** ... and manually set the default value.)) option, **Keep path consistent**, work well for most objects. Th... try the Aggressive optimization option. This will keep the beam path as short as possible. Note that whe
- Renderer: Ultra-smooth refresh-based rendering
- ations ===== There are a few important things to keep in mind when using Ultra-smooth refresh-based ren
- Renderer: Laser Output
- s rendered in each frame. This could be handy for keeping the frame rate consistent. For example, if **M
- Renderer: Filter Settings
- r MAX will jump a 1.5 beam-diameter gap to try to keep the beam on. ===== See Also ===== * [[tools:l