Fulltext results:
- Lasershow Converter Blender @tools:lcblender
- e created with perfect placement. * **Minimum Points in Laser frames** - This sets the minimum number of laser points rendered in each frame. * **Open Preview Wind... tion such as the Z-axis coordinates and number of points in the frame. ==== Blender Output and Laser Outp... ion, such as Z-axis coordinates and the number of points, at the bottom of this window * **Save Render
- Render Settings: Point spacing @tools:lcflash
- l scene contents. {{:tools:lcflash:rendersettingspointspacing.gif?nolink|}} **Note**: The numbers shown ... d, when running at a point output speed of 30,000 points per second. If you do not change any of the numbe... SH]]. ====== About point spacing ====== The way points are placed in lines depends on whether the object... square, lines will always start with **AutoBlank Points at line endings**, followed by **AutoAnchor Point
- Object Tag: Point Spacing @tools:lc4d
- d, when running at a point output speed of 30,000 points per second. If you do not change any of the numbe... C 4D]]. ===== About point spacing ===== The way points are placed in lines depends on whether the object... square, lines will always start with **AutoBlank Points at line endings**, followed by **AutoAnchor Points**. * If the object is round, a special point placeme
- Utility: Object Point Spacing @tools:lcmax
- d, when running at a point output speed of 30,000 points per second. If you do not change any of the numbe... LC MAX. ===== About point spacing ===== The way points are placed in lines depends on whether the object... square, lines will always start with **AutoBlank Points at line endings**, followed by **AutoAnchor Points**. * If the object is round, a special point placeme
- Editing controls: Object Point Spacing @tools:lcflash
- he actual scene contents. {{:tools:lcflash:objectpointspacing.gif?nolink|}} ===== Use default settings =... object. ===== About point spacing ===== The way points are placed in lines depends on whether the object... square, lines will always start with **AutoBlank Points at line endings**, followed by **AutoAnchor Points**. * If the object is round, a special point placeme
- Renderer: Ultra-smooth refresh-based rendering @tools:lcmax
- ously variable. It depends on the sample rate (in points per second) and the number of points in each frame, among other factors. Because of this, if you playback... x. The reason is that unless you set the Minimum Points setting to a fairly high number, and also ensure that none of your frames exceed that number of points, each frame that Lasershow Converter MAX creates
- Post-Render Effect: Laser Output, Preview Options and Save Functions @tools:lc4d
- ponds with frame 2 in BEYOND, etc. ===== Minimum Points ===== This sets the minimum number of laser points rendered in each frame. This could be handy for keep... frame rate consistent. For example, if **Minimum points** was set to 1000 points, you would always get a maximum of 30 frames per second if the sample rate (poin
- Post-Render Effect: Laser Output, Preview Options and Save Functions @tools:lc4d
- ponds with frame 2 in BEYOND, etc. ===== Minimum Points ===== This sets the minimum number of laser points rendered in each frame. This could be handy for keepi... frame rate consistent. For example, if **Minimum points** was set to 1000 points, you would always get a maximum of 30 frames per second if the sample rate (poin
- Tips: Point spacing for objects @tools:lc4d
- default point spacing settings have the **Corner points 165-170°** value set to zero. But this might make... positions. Therefore, it is best to set **Corner points 165-170°** to the same number as sharper (larger)... a round outline. One way is to set the **Corner points** at various angles to a value of 0. {{:tools:lc... urve Detect ===== Once you have prevented corner points from being placed on the sphere outline (either b
- Renderer: Laser Output @tools:lcmax
- ==== This tells the plugin to show the number of points in the laser frame, along with the Front-most Z-a... enes with a few thousand polygons. ===== Minimum Points ===== This sets the minimum number of laser points rendered in each frame. This could be handy for keepi... frame rate consistent. For example, if **Minimum points** was set to 1000 points, you would always get a
- Tips: Point spacing for objects @tools:lcmax
- default point spacing settings have the **Corner points 165-170°** value set to zero. But this might make... positions. Therefore, it is best to set **Corner points 165-170**° to the same number as sharper (larger)... a round outline. One way is to set the **Corner points** at various angles to a value of 0. {{:tools:lc... urve Detect ===== Once you have prevented corner points from being placed on the sphere outline (either b
- Tips: Point spacing for lines @tools:lcflash
- results in laser frames with the least number of points. {{:tools:lcflash:tips:pointspacing-1.gif?nolink|IMG}} However, as the point density changes, so does t... ght lines** point density: {{:tools:lcflash:tips:pointspacing-2.gif?nolink|IMG}} The other way is to sim... detect** to a value of 0: {{:tools:lcflash:tips:pointspacing-3.gif?nolink|IMG}} Note that in both cases
- Render Settings: Laser Output @tools:lcflash
- be rendered into frame 1002, etc. ===== Minimum Points ===== This sets the minimum number of laser points rendered in each frame. This could be handy for keepi... frame rate consistent. For example, if **Minimum points** was set to 1000 points, you would always get a maximum of 30 frames per second if the sample rate (poin
- Render Settings: Ultra-smooth rendering @tools:lcflash
- ously variable. It depends on the sample rate (in points per second) and the number of points in each frame, among other factors. Because of this, if you playback... e. The reason is that unless you set the Minimum Points setting to a fairly high number, and also ensure that none of your frames exceed that number of points, each frame that Lasershow Converter FLASH create
- Tips: Scan speeds and Lasershow Converter FLASH @tools:lcflash
- when the ILDA Test Pattern is displayed at 30,000 points per second: | {{:tools:lcflash:scanspeed1.jpg?no... Now, some people may adopt a scan speed of 30,000 points per second. In fact, this is Pangolin's suggestio... ere are two cases: You tune and project at 30,000 points per second, or you prefer other speeds for tuning... scanners, AND that images be projected at 30,000 points per second. Lasershow Converter FLASH's [[tools: