Fulltext results:
- Networking for Lasershows, BEYOND, and Entertainment
- ases, if you had 60kpps scanners, frames with 200 points, you are talking 300 frames a second! Multiply th
- Latest Features
- a similar way will also be able to import like Cuepoints for example. * **[[beyond:timeline|Timeline Qu... ding soft line endings for corner vectors and end points and Beam Brush/ Depth Cue features to change Beam
- The Configuration Dialog Box
- t using the LD2000 software. **QM2000 Min number points** - This defines the minimum number of points for LivePRO styles. **IMPORTANT: Do not set a small number points. It will not make the system more effective.** In... e update takes the time independently of how many points it calculates. As such, we recommended a minimum
- BEYOND and the X-Box Kinect 360
- {:beyond:xbox-kinect2.png?nolink|}} There are 20 points in the skeleton. Each point has X, Y, Z coordinat... each of these objects, you can also access all 20 points, within the specified skeleton. - Effects, LD2... time. In addition to time, you can use the twenty points of the skeleton. Click on “Input”, select Kinect, and choose the points you want. If you want to use the position, then y
- Lasershow Designer BEYOND Manual
- Window|Universe Window]] * [[beyond:Vectors and Points|Vectors and Points]] * [[beyond:Webcam Interface|Webcam Interface]] * [[beyond:How to Bypass specific
- Advanced Frame Editor
- tor”. BEYOND turns on special processing for such points. The next addition is a curve. There are two ty... editor has two sets of drawing tools oriented on points and vector/curves. We added a new color option. ... all related options. The rendered frame has only points and vectors, no curves or complex options. This ... Edit ==== * Undo - undoes last operation. ==== Points ==== * Quick Center - moves the selected points
- How to use the Timeline Marker Import, Track Search, and Big Timecode Window @beyond:video
- dustry standard software including Reaper and cue points. Timeline Track search: you can now search your
- Creating a city with animation
- png?nolink|}} | ==== Step 3 ==== Click on the “Points mode” button and drag/select the middle points of the object one by one and drag them. **Attention you m... ink|}} If your moving out the blue interpolation points too far you get a movement that first go’s furthe
- Q-Shift
- hen for B. This will be your "start" and "finish" points for the effect. You can utilize as many or as lit... ys or the animation between your start and finish points are edited within the "Pad Properties" window. An
- Art-net DMX and sACN
- ruption of output. As well you can see some data points related to Art-Net, such as Packets, loops and yo
- TV Mode
- Usually, each laser frame has its own number of points. Content creators tend to minimize the number of points to decrease the flicker. That is why in animations the number of points per frame changes a lot. The other aspect is samp... ners), 40K, 60K, etc. The number defines how many points per second laser controller output. Of course, if
- FIFO image
- rameter** | **Description** | | Count | number of points saved in the FIFO (buffer)| | Record interval | t... sition into FIFO. | | Break up | distance between points after which the line will split. With a short distance between recorded points, you will have a solid line. If the distance is b... tion. The position part will form the flow of the points to specified direction. This is good for signal
- Projection Zones in BEYOND
- pattern. The simple test pattern has roughly 500 points, and the grid test pattern has roughly 1000 points. Using the simple test pattern (when you are projectin... n will give you more or less “dots” (i.e. change points) on the grid. The more “dots”, the more detailed... in advantage of the Mesh, is that you control the points directly, without the need for additional correct
- QuickDMX
- values of 0 to 255. * SET 1 ADD 100 - Adds 100 points of value to the data. * SET 1 SUB 100 - Subtracts 100 points value to the data.
- BEYOND DMX Server Mode
- take direct control of lasers, right down to the points. - **Effects** - There are 70+ key Effects rea... ack control, and fixtures, like Mode, and down to Points, Effects, interactive content and so on. ===== ... > <td width="100">12</td> <td width="100">Visible Points</td> <td>255</td> <td>0 – no visible points<br /> 255 – all points are visible</td> </tr> <tr> <td width=