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- Lasershow Converter Blender @tools:lcblender
- ow Converter Blender can display laser frames and animations in this window. Note that rendering into this wi... rendering** - Allows you to see each frame of the animation, as it is being rendered. Once the rendering proc... ows you to automatically send frames of the laser animation to the selected cue in BEYOND, every time renderi... king on this button will send frames of the laser animation to the selected cue in BEYOND. Using this button
- LC Max @tools:lcmax
- ings]] * [[tools:lcmax:tutorial 5|Tutorial 5/5: Animation]] ===== Lasershow Converter MAX Renderer =====... e]] * [[tools:lcmax:renderer#step_3rendering_an_animation|Step 3: Rendering an animation]] * [[tools:lcmax:renderer#step_4viewing_an_animation_and_sending_it_to_beyond|Step 4: Viewing an animati
- LC Flash @tools:lcflash
- that will allow you to produce high-quality laser animations from Shockwave Flash files. * [[tools:lcflash... al#step_3drag_the_frame_slider|Step 3. Review the animation]] * [[tools:lcflash:tutorial#step_4select_an_o... -render_to_see_your_changes|Step 7: Re-render the animation]] * [[tools:lcflash:tutorial#step_8play_the_animation|Step 8: Play the animation]] * [[tools:lcflash:t
- LC4D @tools:lc4d
- me]] * [[tools:lc4d:render#step_4rendering_an_animation|Step 4: Rendering an animation]] * [[tools:lc4d:render#step_5viewing_an_animation|Step 5: Viewing an animation]] * [[tools:lc4d:render#step_6summary|Step 6: Summary]] ==== Post-Render E
- Utility: Object Point Spacing @tools:lcmax
- drawing the selected object. It is important for animations to have a beam path that is consistent from fram
- What's new @tools:lcmax
- gs previously, you needed to import frames of the animation and perform a post-process. This created extra wo... so the Modifier plugin. This allows you to create animations that use dynamic beam divergence capability buil... topic about [[tools:lcmax:tips dust and particle animations|dust and particle animations]]. * Added the ability for the plug-in to work with Lasershow Designer BEYON
- Tips: Creating dust-like animations using particle systems @tools:lcmax
- ====== Tips: Creating dust-like animations using particle systems ====== Lasershow Converter MAX can be used... ticle displays, such as floating dust and similar animations. Successfully rendering dust-like particles wit
- Tutorial 5/5: Animation @tools:lcmax
- ====== Tutorial 5/5: Animation ====== <html> <iframe width="750" height="400" src="https://www.youtube.com/e
- Tips: Importing artwork @tools:lcmax
- how Converter MAX. Later you can render an entire animation sequence. For now, it is best to view the laser o
- Utility: Object Filter Settings @tools:lcmax
- e generate small lines popping into and out of an animation. ===== Filter across objects ===== This is used... one that appears each time you render a frame or animation). A value of 1.5 means 1.5 pixels. If the frame
- Tips: Beam path optimization @tools:lcmax
- this selected most of the time. However, in some animations you may notice a strange flicker or other visual
- Renderer @tools:lcmax
- r’s 1:1 aspect ratio. (If you are producing laser animations that will eventually be projected along with vid... max:renderer-7.png|}} ===== Step 3: Rendering an animation ===== In the last topic, we rendered a single frame of the cube. Let's create an animation of the cube rotating. To do this, close the **Ren... ton. It will turn red to indicate that you are in animation mode. - Using the **Rotate** tool, rotate the c
- Renderer: Ultra-smooth refresh-based rendering @tools:lcmax
- === 3ds Max was designed to produce "time based" animations. That is, it produces animations based on a fixed number of frames per second. While this works wonderfully... ther factors. Because of this, if you playback an animation produced by a time-based tool like 3ds Max in las... ypically see a relatively jumpy or choppy looking animation, especially if this animation is played back as a
- Renderer: Laser Output @tools:lcmax
- Output ===== Allows you to see each frame of the animation, as it is being rendered. Once the rendering proc... second. Here is another example: Say you have an animation of scrolling text. When only a few letters are on... ore points would be required. If you play back an animation where the number of points is changing, this woul... brightness and scrolling speed changing while the animation was playing. You can indicate that you always wan
- Renderer: Filter Settings @tools:lcmax
- one that appears each time you render a frame or animation). A value of 1.5 means 1.5 pixels. If the frame