Fulltext results:
- Render Settings: Ultra-smooth rendering
- ther factors. Because of this, if you playback an animation produced by a time-based tool like Adobe FLASH in... ypically see a relatively jumpy or choppy looking animation, especially if this animation is played back as a Time-based animation in Showtime. On the other hand, if you play back the same animation
- Tutorial
- ==== Step 3: Drag the frame slider ===== Once the animation has been loaded and converted, you can drag the frame slider to review the resulting animation, both on the computer screen and on the laser. {... o re-render the whole scene, click on the "Render animation" toolbar button, or press F5. {{:tools:lcflash:image7.gif?nolink|}} ===== Step 8: Play the animation ===== At any point in time, you can play the anim
- Playback controls
- * button, Lasershow Converter FLASH will play the animation at the frame rate specified in the **FPS** (frame... to the right. If you press this button again, the animation will stop playing. ===== A note about the smooth... Lasershow Converter FLASH will be displaying the animation in the Viewport, the Preview window and the laser... sly. Therefore it may be necessary to preview the animation in LD2000 or Showtime to completely gage the smoo
- LC Flash
- al#step_3drag_the_frame_slider|Step 3. Review the animation]] * [[tools:lcflash:tutorial#step_4select_an_o... -render_to_see_your_changes|Step 7: Re-render the animation]] * [[tools:lcflash:tutorial#step_8play_the_animation|Step 8: Play the animation]] * [[tools:lcflash:tutorial#step_9export_laser_frames|Step 9: Export laser fr
- Render Settings: Laser Output
- second. Here is another example: Say you have an animation of scrolling text. When only a few letters are on... ore points would be required. If you play back an animation where the number of points is changing, this woul... brightness and scrolling speed changing while the animation was playing. You can indicate that you always wan... thus controlling the brightness and speed of the animation. If the rendering results in fewer than the **Mi
- SWF File Requirements
- hese programs, but if your real interest is in 3D animation, Pangolin recommends that you acquire Lasershow C... g an action script will be converted into a laser animation. ===== Files exported for FLASH version 6 seem t... n the required number of frames to accomplish the animation. For example -- a FLASH animation movie that lasts for 5 seconds, using a frame rate of 25 frames per second
- File menu
- dialog box, which allows you to save the frame or animation in either Pangolin LD Secure (LDS) or ILDA (ILD) ... ote that it is not strictly necessary to save the animation from within Lasershow Converter FLASH. It is poss... u are working with Lasershow Converter FLASH. The animation can be saved from any of the these programs. ===
- Render Settings: Point spacing
- point placement settings used while rendering the animation. These point placement settings will be used by a
- Render Settings: Filter Settings
- default filter settings used while rendering the animation. These filter settings will be used by all object
- Frame slider
- , you will be able to see the frames in the FLASH animation. You will also see the output on the laser if the
- Toolbar buttons
- alog box, which **allows you to save the frame or animation in either Pangolin LD Secure (LDS) or ILDA (ILD)
- Introduction
- are satisfied with the results, you can save the animation for later playback using Pangolin's Showtime prog