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- Tips: Creating dust-like animations using particle systems
- error. However, it can be accomplished by roughly following these steps: 1. Use the **Spray** object in 3ds
- Tips: Using MAX-defined
- licate this concept on other objects by doing the following: 1. Draw a sphere (or any other object) in 3ds M
- Utility: About object settings
- within each of the object panels, as shown in the following sections. ===== No objects selected ===== **Whe
- Renderer
- then you must [[tools:lcmax:instal|install it by following these instructions.]]) 8. Press **Play** to view