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beyond:effects

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beyond:effects [2023/04/24 10:31]
Bob Varkevisser [Gradient/Color line (Color Type Effect)]
beyond:effects [2023/04/24 10:46] (current)
Bob Varkevisser [Multi Zone time shift]
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-**Bu XUZ (Cube)** - Based on equalized radius of all axis.+**By XYZ (Cube)** - Based on equalized radius of all axis.
  
  
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-**Color "Type" effects* have also two separate modes for between keys.+**Color "Type" effects** have also two separate modes for between keys.
  
 **Gradient** - color pattern change uses a gradient (smooth change between key-colors)  **Gradient** - color pattern change uses a gradient (smooth change between key-colors) 
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 ===== Chase property ===== ===== Chase property =====
  
-**Clock** - The chase speed is defined by Time (seconds). Value is the duration of one step.
Metronome - the chase speed is defined by Metronome (beats). Value is the duration of one step.
Event - In the drop down selector you can pick one of standard names listed or enter your Own Event name. Entering your Own Event name is used for using PangoScript. 
Manual - this is for using PangoScript to control the chase property. The step index will be controlled by PangoScript +**Clock** - The chase speed is defined by Time (seconds). Value is the duration of one step.
Metronome - the chase speed is defined by Metronome (beats). Value is the duration of one step.
Event - In the drop down selector you can pick one of standard names listed or enter your Own Event name. Entering your Own Event name is used for using PangoScript. 
Manual - this is for using PangoScript to control the chase property. The step index will be controlled by PangoScript.
  
 ===== Effects in Chase ===== ===== Effects in Chase =====
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   * Action - Effect   * Action - Effect
  
-EYOND takes the incoming frame, calculates the effect for the 1st zone, saves the result, takes the original frame, applies the effect with time shift, saves for the second zone, takes the original frame, calculates the effect with double the shift value, saves to third zone and so on... The important consequence - at the time the laser content is incoming, we have one frame that is routed to multiple zones, and once outputted - multiple frames being routed to one (corresponding) zone. +BEYOND takes the incoming frame, calculates the effect for the 1st zone, saves the result, takes the original frame, applies the effect with time shift, saves for the second zone, takes the original frame, calculates the effect with double the shift value, saves to third zone and so on... The important consequence - at the time the laser content is incoming, we have one frame that is routed to multiple zones, and once outputted - multiple frames being routed to one (corresponding) zone. 
  
 Please note, Multi zone time shift can only be applied once, and instead of one frame we have many frames at the output point as it is too late to do at the Projection Zone level.  Please note, Multi zone time shift can only be applied once, and instead of one frame we have many frames at the output point as it is too late to do at the Projection Zone level. 
beyond/effects.1682325064.txt · Last modified: 2023/04/24 10:31 by Bob Varkevisser