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beyond:latest_features [2021/04/27 12:08]
Bob Varkevisser
beyond:latest_features [2024/03/20 12:20] (current)
Bob Varkevisser [Release 5.5]
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 **Note that we offer full support on the latest version of BEYOND. \\ **Note that we offer full support on the latest version of BEYOND. \\
 We can only provide __very limited support__ on older versions.** We can only provide __very limited support__ on older versions.**
 +
 +===== Release 5.5 =====
 +
 +
 +  * **[[mobolaser:start|MoboLaser Mobile App]]**: MOBOLASER is a mobile application that works on both Apple and Android devices. It supports phones as well as tablets. It is an official way to directly interface with functions of BEYOND on your mobile devices. This application has simple functionally for 5.5's release allowing for simple playback and live control, and zone alignment, however this application will evolve continuously. 
 +
 +  * **[[beyond:grid_toolbar#link|Link]]** Support for the Link protocol from Ableton. Link is a technology developed by Ableton that keeps Link-enabled applications in time over a local network. Link synchronizes musical beat, tempo, and phase across multiple applications running on one or more devices.
 +
 +  * **[[pangobeat:start|PangoBeats]]** PangoBeats is a cutting-edge stand-alone windows application designed to enhance the audio experience by providing real-time Beats Per Minute (BPM) detection. It seamlessly integrates with BEYOND/QuickShow software, offering users the capability to synchronize their audio with visual performances.
 +
 +  * **[[beyond:qshift|Q-Shift]]**: A new, Quick and very light on performance way to do offset effects in BEYOND! Q-Shift allows you to utilize any of the "live effects" parameters and create oscillating effects that are delayed between lasers. These can be applied immediately to all lasers in your setup and simply controlled on a "Pad" style of interface. 
 +
 +  * **New Cue Types**: Newly added **"[[beyond:node-image|Node Image]]"**, **"[[beyond:particle-image|Particle Image]]"**, and **"[[beyond:fifo-image|FIFO Image]]"**. Allowing users to utilize "Touch Designer" style cue creation, physics based particle systems, and live controlled abstracts and images from the mobo laser app, respectively. 
 +
 +  * **[[beyond:3D-Preview|3D Preview]]**: Now you can visualize your lasers in 3D! allowing you to build your rig more accurately and create your previews simpler. This adds a third option for previewing your lasers directly in BEYOND. 
 +
 +  * **[[beyond:turbo_streaming|Turbo Streaming]]**: 5.5 introduces a new communication model for large amounts of FB4 laser controllers utilizing UDP over the previous TCP. This UDP streaming protocol is selectable, and not enabled by default. 
 +
 +  * **[[beyond:timeline-markers|Timeline marker import / export]]** : BEYOND now supports import and export of Timeline markers in the format designed by Reaper software. This is a CSV Format, and its expected other systems that use CSV formatted in a similar way will also be able to import like Cuepoints for example.
 +
 +  * **[[beyond:timeline|Timeline Quality of Life Additions]] and [[beyond:timecode|BIG Timecode]]** Additions within timeline for 5.5 include reaper marker imports, timeline track filter, and a new timecode preview window so you can finally full screen your timecode and look cool like the MA guys!
 +
 +  * **[[beyond:projection_zones-new|Projection Zones new Add list]]**  As most users know, when they start a new show or project, they need to create a new zone file from scratch. To save some time we have created a new "add Zone" tool allowing for addition of multiple zones at once and automatic numbering and assignments.
 +
 +  * **[[beyond:configuration_dialog_box|Lock Screen]]**: Now you can simply lock BEYOND and require a password to unlock. Allowing a more secure way to leave a system running or idle while the operator steps away. You can create the password in the configuration window and enter the lock screen from the main menu. 
 +
 +  * **[[beyond:cue_groups|Upgrades to Groups Operation]]**: You can now change the current output group live, allowing users to define the desired group of zones as they select content and not requiring them to be preset on the cue, or with a destination cue. 
 +
 +  * **[[beyond:quickdmx|QuickDMX DMX Command line]]**: For your convivence we have added a command line to Quick DMX allowing for the ability to set many channels at once, or gradients between channels. 
 +
 +  * **[[beyond:system_and_networks|Networking for Lasershows, BEYOND, and Entertainment]]**: Newly Added documentation about networks, pc systems, and more. Not specifically 5.5 related but an incredibly important piece of documentation. 
 +
 +  * Newly added and updated documentation: **[[beyond:advanced_shape_editor|Advanced Shape Editor]]**, **[[beyond:menu-hotkeys|Menu Hotkeys]]**,  **[[beyond:tv-mode|TV Mode]]**.
 +
 +
 +
 +
 +===== Release 5.2 =====
 +
 +BEYOND 5.2 is all about quality of life, usability improvements, and new functionality! Including a massive update to how we can control color, Custom DMX Profiles and a gamechanger when it comes to using mesh with zones. Plus, much much more!
 +
 +  * **[[beyond:channels|Channels]]**: The new addition of Color channels will allow you to link colors from effects and tools to these channels which then can be controlled in many ways. Finally we have our version of a "color picker" except ours is way more versatile. 
 +
 +  * **[[beyond:effects|Using Effects in BEYOND]]**: There have been a number of additional effects for color effects, as well as cloning, and the implementation of color channels. 
 +
 +  * **[[tools:lcblender:start|Lasershow Converter Blender]]**: The worlds most popular and completely free 3D animation software Blender has now received its own Lasershow Converter plugin! And the best part, the blender plugin is included in BEYOND essentials. 
 +
 +  * **[[beyond:projection_zones-new|Projection Zones in BEYOND]]**: Two major additions surrounding projection zones, First the Automesh, this will be a 4 corner freeform mesh where it will automatically keystone, linearity and shape your zone. Meaning off angle projections will likely only require positioning just the 4 corners you need. Also added is substantial new options for BAM (Beam Attenuation Map), including new gradient directions, including symmetrical, and a center. Plus, you can now blend multiple bam fades together by choosing override, highest takes precedence and lowest takes precedence. 
 +
 +  * **[[beyond:custom_dmx_profiles|Custom DMX Profiles]]**: There are a lot of effects, and a lot of parameters in the BEYOND effects engine, so many in fact its very difficult to just pick a few to add to the DMX profiles for BEYOND Server, so instead of us choosing for you, we decided to open up the entire effects engine, Channels and more to be mapped to DMX inputs. 
 +
 +  * **Software Search**: Added to BEYOND is the ability to search for menu windows and configuration. Now on the top bar you will see a magnifying glass icon which if you click on it you can type to search menu window, and the configuration window. Give it a try, its impressively fast! Search has also been added for effects, either use the magnifying glass, or right click on the "add" button. 
 +
 +  * **Additional Bug fixes**, **UI changes** and more, check the full in software change log for all minor changes. 
 +
 +  * **Support for FB4XE**, From Build 5.2 1718, The FB4XE controller is supported.  
 +
 +  * **Support for FB4SE**, From Build 5.2 1736, FB4SE controller with serial higher than 50000 are supported.
 +
 +  * **Updated Documentation**: These pages have been updated as well as the pages linked above. **[[beyond:projector_settings-new|Projector Settings Menus]]**, **[[beyond:projection_zones-new|Projection Zones in BEYOND]]**, **[[beyond:configuration_dialog_box|The Configuration Dialog Box]]**.
  
 ===== Release 5.0 ===== ===== Release 5.0 =====
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   * **[[beyond:lic|License and Registration System]]**: The largest and most impactful change to the average user in 5.0 is the new licensing and registration system. This is a two-part system which departs us from the old school hardware to license file system we have used since beyond was introduced.    * **[[beyond:lic|License and Registration System]]**: The largest and most impactful change to the average user in 5.0 is the new licensing and registration system. This is a two-part system which departs us from the old school hardware to license file system we have used since beyond was introduced. 
 +
   * **[[beyond:lic|New License Options]]**: Licenses now will be automatically served by our servers when you purchase BEYOND in any way, when you purchase you will get an email with a code to use in BEYOND and you can get up and running immediately and you won’t necessarily have to wait for your hardware to come in! \\ **New Options include**:   * **[[beyond:lic|New License Options]]**: Licenses now will be automatically served by our servers when you purchase BEYOND in any way, when you purchase you will get an email with a code to use in BEYOND and you can get up and running immediately and you won’t necessarily have to wait for your hardware to come in! \\ **New Options include**:
     * Hardware Licenses     * Hardware Licenses
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     * Lifetime versions     * Lifetime versions
     * Rental versions     * Rental versions
 +
   * **[[beyond:beambrush|Beam Brush Support and Tools]]**: It’s been a pipe dream of laser show professionals around the world since the 90s to have software control of the divergence of the laser in real time. Many attempts have been made, countless hours and late nights spent testing and theorizing about how to do it, not just from pangolin but from laserists all over the world. Each time wishing for “just a better mirror” or “if only this scanner was stronger” or “if only it could be smaller”. Well, the time has come, a small, fast, and reasonably priced solution is here, and it’s called BeamBrush. All the tools you need to control and create with this new BeamBrush technology has been added for version 5.0 of BEYOND.   * **[[beyond:beambrush|Beam Brush Support and Tools]]**: It’s been a pipe dream of laser show professionals around the world since the 90s to have software control of the divergence of the laser in real time. Many attempts have been made, countless hours and late nights spent testing and theorizing about how to do it, not just from pangolin but from laserists all over the world. Each time wishing for “just a better mirror” or “if only this scanner was stronger” or “if only it could be smaller”. Well, the time has come, a small, fast, and reasonably priced solution is here, and it’s called BeamBrush. All the tools you need to control and create with this new BeamBrush technology has been added for version 5.0 of BEYOND.
-  * **Updated Content Workspace**: long! BEYOND 5.0 comes with an expanded default workspace! This now includes more graphic content, abstracts, beams as well as a bunch of new content designed for Beam Brush, all with graphics, abstracts, and beams as well! All and all its more than 1000 new cues for your lasers to chew on!+ 
 +  * **Updated Content Workspace**: BEYOND 5.0 comes with an expanded default workspace! This now includes more graphic content, abstracts, beams as well as a bunch of new content designed for Beam Brush, all with graphics, abstracts, and beams as well! All and all its more than 1000 new cues for your lasers to chew on! 
   * **Improved Core Processing**: Changes were made to how BEYOND’s processing core communicates with windows and we have improved calculation performance and CPU usage for beyond. We have also updated the communication protocol between BEYOND and FB4’s from TCP/IP to UDP.   * **Improved Core Processing**: Changes were made to how BEYOND’s processing core communicates with windows and we have improved calculation performance and CPU usage for beyond. We have also updated the communication protocol between BEYOND and FB4’s from TCP/IP to UDP.
 +
   * **LC4D, LCMax, BEYOND 3D Improvements**: We have added some great additions to our BEYOND 3D program, and our 3D plugins for Cinema 4D and Autodesk 3DS Max. This includes adding soft line endings for corner vectors and end points and Beam Brush/ Depth Cue features to change BeamBrush size based on Z axis, as well as brightness. Also added in the 3D rendering, we have added the ability to export z Coordinates of the frame to BEYOND so you can do “post processing” on 3d scenes like z axis color effects, or really any effect in beyond that can use the z axis!   * **LC4D, LCMax, BEYOND 3D Improvements**: We have added some great additions to our BEYOND 3D program, and our 3D plugins for Cinema 4D and Autodesk 3DS Max. This includes adding soft line endings for corner vectors and end points and Beam Brush/ Depth Cue features to change BeamBrush size based on Z axis, as well as brightness. Also added in the 3D rendering, we have added the ability to export z Coordinates of the frame to BEYOND so you can do “post processing” on 3d scenes like z axis color effects, or really any effect in beyond that can use the z axis!
 +
   * **Simplification, Optimization, Bug Fixes**: If you didn’t notice, it worked! Lots of background fixes, and optimization since the last release.   * **Simplification, Optimization, Bug Fixes**: If you didn’t notice, it worked! Lots of background fixes, and optimization since the last release.
 +  
 +  * **Wide Angle Compensation**: Wide angle compensation is a new check box in your scan speed tab of projector settings which will automatically slow scan speeds down when projecting at large scan angles. This has the benefit of lowering the heat inside the scanners, correcting “bent” corners in projection, and extending the life of your scanners.
  
 ===== Release 4.0 ===== ===== Release 4.0 =====
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 Many other changes have been made between version 2.0 and 2.1.  Many other changes have been made between version 2.0 and 2.1. 
  
-===== Release 2.0 "Special Launch Edition" =====+===== Release 2.0 ===== 
 + 
 +AKA "Special Launch Edition"
  
 A lot of development has taken place over the past few years, in preparation for the launch of version 2.0. In all, there have been thousands of changes -- far too many to be listed here.  A lot of development has taken place over the past few years, in preparation for the launch of version 2.0. In all, there have been thousands of changes -- far too many to be listed here. 
beyond/latest_features.1619518122.txt · Last modified: 2021/04/27 12:08 by Bob Varkevisser