Fulltext results:
- Grid Toolbar @beyond
- showing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running; you can see the beats per minute (BPM) along with... eyond:gridtoolbar5.png?nolink|}} You can set the beat by repeatedly clicking on the "BPM" button, or by
- Toolbar @quickshow
- s of certain types or with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liqu... , Strobing Cues, Fast Cues, Slow Cues etc. ===== Beat synchronization system ===== QuickShow is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a m
- Toolbar overview @quickshow
- s of certain types or with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liqu... Strobing Cues, Fast Cues, Slow Cues etc. ====== Beat synchronization system ====== QuickShow is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a m
- Toolbar @beyond
- howing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a metronome icon to indicate the beat of the music. {{:beyond:btb_beats.jpg|}} You c
- Music and Beats overview @beyond
- ====== Music and Beats overview ====== The Beat system is always running in BEYOND, and it can be seen ... dow. {{:beyond:btb_beats.jpg|}} You can set the beat by repeatedly clicking on the "BPM" label next, o... PM label or press the SPACE BAR repeatedly to the beat of the music. When you do this, the average BPM o... ed and this will be used to synchronize the timer beat system. Note that you can press the BACKSPACE ke
- Music and Beats overview @quickshow
- ====== Music and Beats overview ====== The Beat system is always running in QuickShow, and it can be s... w. {{:quickshow:tb_beats.jpg|}} You can set the beat by repeatedly clicking on the "BPM" label next, o... abel or press the **SPACE BAR** repeatedly to the beat of the music. When you do this, the average BPM o... ed and this will be used to synchronize the timer beat system. Note that you can press the **BACKSPACE*
- Toolbar overview @beyond
- howing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a metronome icon to indicate the beat of the music. {{:beyond:btb_beats.jpg|}} You c
- Virtual Laser Jockey @beyond
- gger cues (and Effects as discussed below) to the beat set by the BPM system, or to the beat of externally-detected audio input. The Virtual Laser Jockey ca... n staff believe that tapping the space bar to the beat of the music -- although not sounding very sexy o... inly an absolutely reliable method to pick up the beat of the music. Simply tap the space bar 10 times a
- Virtual Laser Jockey @quickshow
- gger cues (and Effects as discussed below) to the beat set by the BPM system, or to the beat of externally-detected audio input. The Virtual Laser Jockey can... n staff believe that tapping the space bar to the beat of the music -- although not sounding very sexy o... inly an absolutely reliable method to pick up the beat of the music. Simply tap the space bar 10 times a
- RealTime Audio in BEYOND @beyond
- be tuned for the detection of bass or for a drum beat, and it can detect those peaks within the frequen... ent driven effects are an alternative solution to beat driven effects. The beat, or tempo, is a form of time, and all effects that use the beat are synchronized between each other. But we need
- BEYOND TimeLine Guide @beyond
- ine. * **Strong magnet** - snaps events to time/beat divisions, and does not allow time adjustments to... in between. * **Medium magnet** - snaps to time/beat divisions only within a zone of few pixels. * *... ond:beyondtimelineeditor26.png?nolink|}} **Clock/Beat mode** - means that the effect runs the same as i... suming while editing. BEYOND offers 3 variations: beat like (16, 32…), percent (100 divisions) and High
- Timeline Event Tab @beyond
- PS (or animation duration) as a base value. * **Beat based animation**. This is a BEYOND specific opti... e two time sources - Clock and Beats (metronome). Beat based animations are equal to Time based, but instead of time it use a beat. * **Refresh based animation** is similar to LD... ck (time) and is measured in steps per second. **Beat based sequence** - the playback speed depends on
- Using Effects in BEYOND @beyond
- icons means Time based; the Metronome icon means Beat based. The Start, Finish and duration (Beats/Time... define how Effect should work, depending on Time/Beat or on Input. See chapter with oscillating effect ... tate of the effect item - enabled or disabled. **Beat based On/Off sequence** -this is a Metronome (beat) based sequence, like a chase. This option allow a c
- Understanding the Master Tab @beyond
- mponents as they relate to time (in seconds). **Beat** - Shifts the beat components as they relate to time (in beats). {{:beyond:master-tab2.png?250|}} **... omponents as they relate to time (in seconds). **Beat** - Shifts the beat components as they relate to time (in beats). ===== Global Speed Control ===== BE
- Cue properties @beyond
- n type of animation -- used with most cues) * **Beat-based animation** (allows you to control the animation based on the Beat system. This is very handy for visuals that go to the beat of the music.) ===== Scan rate and optimization