Fulltext results:
- LC4D
- rer]] * [[tools:lc4d:render#step_3rendering_a_frame|Step 3: Rendering a frame]] * [[tools:lc4d:render#step_4rendering_an_animation|Step 4: Rendering an ... Options and Save Functions]] - Allows control the frame note that will be used for each frame, and whether or not you will see laser output projected while the
- Lasershow Converter 4D Renderer
- selected as a post render effect, every scene or frame can be rendered for the laser output. **Assignin... ls:lc4d:step2-3.gif|}} ===== Step 3: Rendering a frame ===== Now that Lasershow Converter 4D has been a... trol two things: - They control the size of the frame window that Cinema 4D displays while rendering the scene. A 320-by-320 frame window is large enough so that you can see what i
- Post-Render Effect: Laser Output, Preview Options and Save Functions
- s you to enter text that will be assigned to each frame rendered by Lasershow Converter 4D. This framenot... r frames. When frames are created, the Cinema 4D frame number will be appended to this text. In the example above, the framenote for the first frame would be "LC4D Frame 1", the framenote for the second frame would be "LC4D Frame 2", etc. Note that the
- Tips: Beam path optimization
- tion that the path is substantially changing from frame to frame. In such a case, try the **Circular optimization** option. This has some additional rules to tr... t is possible that the beam path will change from frame to frame which is undesirable. However, if this mountainous terrain is just one part of a scene with man
- Tips: Color and path consistency
- ble for the beam path to stay consistent from one frame to the next. Lasershow Converter 4D ensures that ... beam path from object to object. If on the first frame, object A was drawn first and object B was drawn last, but on the second frame object B was drawn first and object A was drawn l... at the path within an object does not change from frame to frame. This path finding is very difficult and
- Object Tag: Point Spacing
- tions to have a beam path that is consistent from frame to frame. If the beam path changes substantially from one frame to the next, this will produce noticeable disturb... d look like jitter, or like missing pieces of the frame, or like flicker. In Lasershow Converter 4D, ther
- Object Tag: Line Types
- n make it so that an object that is closer on one frame, is not the same object that is closer on another frame. This can make the colors of intersecting lines change from frame to frame, which can be disturbing. Most of the time, you should select either **Color of this object**
- Object Tag: Beam Brush
- rs in the 3ds Max Viewport as well as the Virtual Frame Buffer, and even the Lasershow Converter MAX prev
- Object Tag: Filter Settings
- e of the filter settings represents pixels in the frame window (the one that appears each time you render a frame or animation). A value of 1.5 means 1.5 pixels. If the frame window Output Size is set to 320-by-320 or 320-by
- Post-Render Effect: Laser Output, Preview Options and Save Functions
- s you to enter text that will be assigned to each frame rendered by Lasershow Converter 4D. This framenot... r frames. When frames are created, the Cinema 4D frame number will be appended to this text. In the example above, the framenote for the first frame would be "LC4D Frame 1", the framenote for the second frame would be "LC4D Frame 2", etc. Note that the
- Post-Render Effect: Filter Settings
- e of the filter settings represents pixels in the frame window (the one that appears each time you render a frame or animation). A value of 1.5 means 1.5 pixels. If the frame window **Output Size** is set to 320-by-320 or 32
- What's new
- the ability to show information relevant to laser frame rendering in several Cinema 4D rendering windows.... nal information shows the number of points in the frame, as well as the Z-axis coordinates of the rear-mo