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- Editing controls: Object Point Spacing
- ====== Editing controls: Object Point Spacing ====== The Object point spacing panel allows you to control the point placement used for the [[tools:lcflash:objects_library#sel... checked, the selected object will use the default point placement as specified in the [[tools:lcflash:ren
- Render Settings: Point spacing
- ====== Render Settings: Point spacing ====== This section allows you to control default point placement settings used while rendering the animation. These point placement settings will be used by all objects in... tuned to the ILDA 30K standard, when running at a point output speed of 30,000 points per second. If you
- Tips: Point spacing for lines
- ====== Tips: Point spacing for lines ====== ===== Variable vs. constant point density ===== The [[tools:lcflash:default|defaul... AutoSpace Distance** (shown below) place a higher point density in areas of the image that have curved lines, and a lower point density in areas of an image that have straight l
- Render Settings: Laser Output
- be rendered into frame 1002, etc. ===== Minimum Points ===== This sets the minimum number of laser points rendered in each frame. This could be handy for kee... frame rate consistent. For example, if **Minimum points** was set to 1000 points, you would always get a maximum of 30 frames per second if the sample rate (po
- Tips: Scan speeds and Lasershow Converter FLASH
- when the ILDA Test Pattern is displayed at 30,000 points per second: | {{:tools:lcflash:scanspeed1.jpg?n... Now, some people may adopt a scan speed of 30,000 points per second. In fact, this is Pangolin's suggesti... ere are two cases: You tune and project at 30,000 points per second, or you prefer other speeds for tunin... scanners, AND that images be projected at 30,000 points per second. Lasershow Converter FLASH's [[tools
- Render Settings: Ultra-smooth rendering
- ously variable. It depends on the sample rate (in points per second) and the number of points in each frame, among other factors. Because of this, if you playba... e. The reason is that unless you set the Minimum Points setting to a fairly high number, and also ensure that none of your frames exceed that number of points, each frame that Lasershow Converter FLASH creat
- LC Flash
- ect Filter Settings]] * [[tools:lcflash:object point spacing|Object Point Spacing]] ===== Tips and tricks ===== Here are some advanced topics regarding Las... rk|Tips: Importing artwork]] * [[tools:lcflash:point spacing for lines|Tips: Point spacing for lines]] * [[tools:lcflash:scan speeds and lc flash|Tips: Sc
- Settings menu
- er Settings]] and [[tools:lcflash:render_settings_point_spacing|Point Spacing]] used when rendering animations. ===== Write frames into QM2000 board ===== If ... gs: Filter Settings]] * [[tools:lcflash:render_settings_point_spacing|Render Settings: Point Spacing]]
- Viewport
- ncluding the Selected frame, number of FLASH data points, and number of output laser points. The Viewport also allows you to select objects. As you move the mouse in the Viewport, you will see a cross-hair pointer. If you left-click this cross-hair pointer on (or near) a line, it will select the object associated w
- Render Settings: Filter Settings
- ===== Angle filter ===== Removes redundant data points from curves in the FLASH file. The number specified is the angle between points (specified in degrees). If this is increased, it will remove more points from the FLASH file and allow faster rendering t
- Tutorial
- the color, visibility, transparency, filtering or point spacing, you must re-render all or part of the sc... }} ===== Step 8: Play the animation ===== At any point in time, you can play the animation by clicking o... saving the LCF file, you may return to it at any point in the future, for re-rendering or to make furthe
- View menu
- flash:viewport|Viewport]]. ===== Show FLASH data points ===== When the Show FLASH data points menu is checked, Lasershow Converter FLASH will show the raw data points that are detected in the SWF file. {{:tools:lcf
- Questions and Answers
- crease this value, it will decrease the number of points in rounded sections that LCFlash has to deal wit... I be worried about the laser image having so many points it flickers? ===== This depends on the source ... ime, Lasershow Converter FLASH may render lots of points on the laser. If this happens, you may be able t
- Toolbar buttons
- ash:toolbar-6.gif?100&nolink|}} | Show FLASH data points | **Enables raw data points in the FLASH file to be seen** in the Viewport. | | {{:tools:lcflash:toolba
- Render controls
- r Settings]] * [[tools:lcflash:render settings point spacing|Render Settings: Point Spacing]] ---- [[tools:lcflash:start|Go Back]]