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tools:lc4d:intro

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tools:lc4d:intro [2021/04/22 11:31]
Bob Varkevisser
tools:lc4d:intro [2021/04/22 11:31] (current)
Bob Varkevisser
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 ====== Introduction ====== ====== Introduction ======
-Lasershow Converter 4D is a plug-in for the computer graphics program Cinema 4D. Lasershow Converter 4D automatically converts Cinema 4D objects into laser show animations. The objects can be any renderable geometric or shape object, including meshes((A mesh is defined as: "A surface composed of many connected planar facets, usually used as an approximation to a continuous curved surface."+Lasershow Converter 4D is a plug-in for the computer graphics program Cinema 4D. Lasershow Converter 4D automatically converts Cinema 4D objects into laser show animations. The objects can be any renderable geometric or shape object, including **meshes**((A mesh is defined as: "A surface composed of many connected planar facets, usually used as an approximation to a continuous curved surface."
  
 A mesh model is defined as: "A graphical model with a mesh surface constructed from polygons. The polygons in a mesh are described by the graphics system as solid faces, rather than as hollow polygons, as is the case with wireframe models.")), particles, and NURBS. The objects can be created in Cinema 4D, or they can be imported from other programs supporting standard 3D formats like *.3ds or *.dxf. A mesh model is defined as: "A graphical model with a mesh surface constructed from polygons. The polygons in a mesh are described by the graphics system as solid faces, rather than as hollow polygons, as is the case with wireframe models.")), particles, and NURBS. The objects can be created in Cinema 4D, or they can be imported from other programs supporting standard 3D formats like *.3ds or *.dxf.
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-[[tools:lc4d:start|go back]]+[[tools:lc4d:start|Go Back]]
tools/lc4d/intro.1619083893.txt · Last modified: 2021/04/22 11:31 by Bob Varkevisser