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tools:lc4d:tip_using_the_selection_tool

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tools:lc4d:tip_using_the_selection_tool [2021/05/02 11:21]
Bob Varkevisser
tools:lc4d:tip_using_the_selection_tool [2021/05/02 11:24] (current)
Bob Varkevisser
Line 12: Line 12:
  
    - Create a sphere (or any other object) in Cinema 4D.    - Create a sphere (or any other object) in Cinema 4D.
-   - Make the object editable. +   - Make the object editable. \\ {{:tools:lc4d:selectiontooltip-2.gif?nolink|}}The make object editable button 
- +   - Press the Select Faces button on the left panel. \\ {{:tools:lc4d:selectiontooltip-3.gif?nolink|}}The face selection button 
-{{:tools:lc4d:selectiontooltip-2.gif?nolink|}}The make object editable button +   Select the specified faces by holding the shift key while clicking. \\ In the command bar click on **Selection -> Set Selection**. Now you can use the selection as an own object and give an identifying name. \\ {{:tools:lc4d:selectiontooltip-5.gif?nolink|}} \\ The selection now appears with an own icon in the object manager. \\ {{:tools:lc4d:selectiontooltip-6.gif?nolink|}} 
- +   - Create a new LC4D Object Tag. 
-  - Press the Select Faces button on the left panel. +   - In the line Types section, check the Selection box. The text field below specifies the name of the selection. Should you want to use an Edge Selection, you'll also have to check Edge Selection (This option is different to the Edge Selection checkbox below.) \\ Now certain unnecessary options are disabled 
- +   - Now make the desired settings for the selection. These settings are only valid for the selection and not for the entire object. 
-{{:tools:lc4d:selectiontooltip-3.gif?nolink|}}The face selection button +   - Finally, the rendered cone should look like this: \\ {{:tools:lc4d:selectiontooltip-8.gif?nolink|}}
- +
-  elect the specified faces by holding the shift key while clicking. +
- +
-In the command bar click on **Selection -> Set Selection**. Now you can use the selection as an own object and give an identifying name. +
- +
-{{:tools:lc4d:selectiontooltip-5.gif?nolink|}} +
- +
-The selection now appears with an own icon in the object manager. +
- +
-{{:tools:lc4d:selectiontooltip-6.gif?nolink|}} +
- +
-  - Create a new LC4D Object Tag. +
- +
-  - In the line Types section, check the Selection box. The text field below specifies the name of the selection. Should you want to use an Edge Selection, you'll also have to check Edge Selection (This option is different to the Edge Selection checkbox below.) +
- +
-Now certain unnecessary options are disabled +
- +
-  - Now make the desired settings for the selection. These settings are only valid for the selection and not for the entire object. +
- +
-  - Finally, the rendered cone should look like this: +
- +
-{{:tools:lc4d:selectiontooltip-8.gif?nolink|}}+
  
  
 To demonstrate the differences of the settings, you may have a look to the following screen shots: To demonstrate the differences of the settings, you may have a look to the following screen shots:
  
-{{:tools:lc4d:selectiontooltip-9.gif?nolink|}}+{{:tools:lc4d:selectiontooltip-9.gif|}}
  
  
tools/lc4d/tip_using_the_selection_tool.1619947277.txt · Last modified: 2021/05/02 11:21 by Bob Varkevisser