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tools:lc4d:whats_new

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tools:lc4d:whats_new [2021/04/22 11:43]
Bob Varkevisser
tools:lc4d:whats_new [2021/04/22 11:45] (current)
Bob Varkevisser
Line 10: Line 10:
   * Improved the Laser Preview window, making it resizable, and also providing more information.   * Improved the Laser Preview window, making it resizable, and also providing more information.
   * Added the ability to show information relevant to laser frame rendering in several Cinema 4D rendering windows. The additional information shows the number of points in the frame, as well as the Z-axis coordinates of the rear-most and front-most elements in the scene. This information is very handy when using Beam Brush.   * Added the ability to show information relevant to laser frame rendering in several Cinema 4D rendering windows. The additional information shows the number of points in the frame, as well as the Z-axis coordinates of the rear-most and front-most elements in the scene. This information is very handy when using Beam Brush.
-  * Added Soft Line capability to the LC4D Tag. This allows you to create faded line endings on any object independently. In order to do faded line endings previously, you needed to import frames of the animation and perform a post-process. This created extra work and also provided sub-optimal visual results. +  * Added [[tools:lc4d:object_tag_object_soft_line|Soft Line]] capability to the LC4D Tag. This allows you to create faded line endings on any object independently. In order to do faded line endings previously, you needed to import frames of the animation and perform a post-process. This created extra work and also provided sub-optimal visual results. 
-  * Added Beam Brush capability to the LC4D Tag. This allows you to create animations that use dynamic beam divergence capability built into Kvant's line of Beam Brush projectors.+  * Added [[tools:lc4d:object_tag_beam_brush|Beam Brush]] capability to the LC4D Tag. This allows you to create animations that use dynamic beam divergence capability built into Kvant's line of Beam Brush projectors.
   * As a final note for this version, Lasershow Converter 4D was released in 2004, as an add-on for the LD2000 platform which was released in 1999. At the time the LD2000 SDK was the most developed of its time. However, LD2000 is now a 22-year-old platform, and when compared to BEYOND, LD2000 really has a lot of limitations. The newer BEYOND platform is much more open and expansive from a development standpoint. For the past few versions of Lasershow Converter 4D, we struggled to create code that worked well with both LD2000 and BEYOND, but during the development of version 6.0, this struggle really hindered our ability to add the new features you see documented in this help file. Since the LD2000 platform is now 22 years old, and is no longer sold by Pangolin, we have removed support for LD2000. From this point forward, Lasershow Converter 4D will only work with BEYOND.   * As a final note for this version, Lasershow Converter 4D was released in 2004, as an add-on for the LD2000 platform which was released in 1999. At the time the LD2000 SDK was the most developed of its time. However, LD2000 is now a 22-year-old platform, and when compared to BEYOND, LD2000 really has a lot of limitations. The newer BEYOND platform is much more open and expansive from a development standpoint. For the past few versions of Lasershow Converter 4D, we struggled to create code that worked well with both LD2000 and BEYOND, but during the development of version 6.0, this struggle really hindered our ability to add the new features you see documented in this help file. Since the LD2000 platform is now 22 years old, and is no longer sold by Pangolin, we have removed support for LD2000. From this point forward, Lasershow Converter 4D will only work with BEYOND.
  
tools/lc4d/whats_new.1619084617.txt · Last modified: 2021/04/22 11:43 by Bob Varkevisser