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tools:lcblender:start

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tools:lcblender:start [2023/08/07 17:16]
Bob Varkevisser created
tools:lcblender:start [2024/04/24 09:07] (current)
Bob Varkevisser
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 Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender.  Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender. 
  
-The current version of Lasershow Converter Blender supports LTS version 3.3, as well as newer interim versions 3.and 3.5+The current version of Lasershow Converter Blender supports LTS version 3.3, and 3.6, as well as newer interim versions 4.
  
-  - Install Long Term Support (LTS) version 3.3 of Blender, which can be found here: (https://www.blender.org/download/lts/+  - Install Long Term Support (LTS) version Blender, which can be found here:: (https://www.blender.org/download/lts/
   - Run the Lasershow Converter Blender installer (LCBlender_install.exe), which can be found in the **InstallSupport** folder where BEYOND is located. Or located on the wiki at the [[:download_center|Download Center]].   - Run the Lasershow Converter Blender installer (LCBlender_install.exe), which can be found in the **InstallSupport** folder where BEYOND is located. Or located on the wiki at the [[:download_center|Download Center]].
   - Start Pangolin BEYOND first, and then start Blender.    - Start Pangolin BEYOND first, and then start Blender. 
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 ===== Setting render default options ===== ===== Setting render default options =====
  
-Default Settings are applied to all objects in a scene, unless those settings are over-ridden at the Object level, or, for Grease Pencil objects, the layer level. +Default Settings are applied to all objects in a scene, unless those settings are overridden at the Object level, or, for Grease Pencil objects, the layer level. 
  
 The **Lasershow Converter Default settings** panel is shown below. The **Lasershow Converter Default settings** panel is shown below.
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     * "**Overlap filter distance** - defines the number of beam diameters that Lasershow Converter Blender will search while identifying overlapping lines.     * "**Overlap filter distance** - defines the number of beam diameters that Lasershow Converter Blender will search while identifying overlapping lines.
     * **Overlap angle filter** - defines the maximum angle (in degrees) and Lasershow Converter Blender will consider when identifying overlapping lines. Most of the time, this should be set to between 20 and 45 degrees. Sometimes you will need to increase this, especially when dealing with complex meshes with lots of overlaps.     * **Overlap angle filter** - defines the maximum angle (in degrees) and Lasershow Converter Blender will consider when identifying overlapping lines. Most of the time, this should be set to between 20 and 45 degrees. Sometimes you will need to increase this, especially when dealing with complex meshes with lots of overlaps.
-    * **Noise filter Minimum length** - defines the number of beam diameters that Lasershow Converter Blender uses to consider whether a line should be drawn or not. For example, if Minimum Length is set to 3.0, Lasershow Converter Blender will not generate any points on the laser display if a line is less than 3.0 beam diameters long.+    * **Noise filter Minimum length** - defines the number of beam diameters that Lasershow Converter Blender uses to consider whether a line should be drawn or not. For example, if the Minimum Length is set to 3.0, Lasershow Converter Blender will not generate any points on the laser display if a line is less than 3.0 beam diameters long.
     * **Filter across objects** - Removes lines that essentially overlap as a result of two objects being right next to each other, but not touching.     * **Filter across objects** - Removes lines that essentially overlap as a result of two objects being right next to each other, but not touching.
  
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 AutoAnchorPoints **at various angles**, is the number of additional points placed at various angle corners. There will always be at least one point at every corner. For example, a setting of "4" means there will be a total of 5 points placed at that corner. AutoAnchorPoints **at various angles**, is the number of additional points placed at various angle corners. There will always be at least one point at every corner. For example, a setting of "4" means there will be a total of 5 points placed at that corner.
  
-The **Accelerate/Decelerate** check box controls how the points are placed from the starting and ending of lines, and at corners. If this is checked, a special algorithm is used to accelerate and decelerate the beam from corner to corner, and from beginning to ending. When this is checked, it makes the object easier for scanners to scan, and it also reduces the number of corner and beginning and ending points needed. This can also keep objects looking good as they zoom out since it automatically controls the number of points along straight lines.+The **Accelerate/Decelerate** check box controls how the points are placed from the starting and ending of lines, and at corners. If this is checked, a special algorithm is used to accelerate and decelerate the beam from corner to corner, and from beginning to ending. When this is checked, it makes the object easier for scanners to scan, and it also reduces the number of corners and beginning and ending points needed. This can also keep objects looking good as they zoom out since it automatically controls the number of points along straight lines.
  
 **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corners are detected; this means the AutoAnchorPoints at various angles will be completely ignored. At 100 percent, any angular change within an object will be considered in light of the angle and AutoAnchorPoints will be placed for these particular angles.  **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corners are detected; this means the AutoAnchorPoints at various angles will be completely ignored. At 100 percent, any angular change within an object will be considered in light of the angle and AutoAnchorPoints will be placed for these particular angles. 
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 ==== AutoSpace Curve detect ==== ==== AutoSpace Curve detect ====
-Lasershow Converter Blender senses the curvature of lines, and automatically adjusts the point density. If a line is completely straight, it uses the straight line density. If a line is highly curved, it uses the curved line density. For lines that are in-between, it will use an in-between point density; this maximizes efficiency of point placement. +Lasershow Converter Blender senses the curvature of lines, and automatically adjusts the point density. If a line is completely straight, it uses the straight line density. If a line is highly curved, it uses the curved line density. For lines that are in-between, it will use an in-between point density; this maximizes the efficiency of point placement. 
  
 AutoSpace **Curve detect** controls the sensitivity to curves. The minimum setting of 0 means no curves are detected -- the visible density for straight lines is always used. The maximum setting of 100, means Lasershow Converter Blender will place a high density on lines even if they are only slightly curved. AutoSpace **Curve detect** controls the sensitivity to curves. The minimum setting of 0 means no curves are detected -- the visible density for straight lines is always used. The maximum setting of 100, means Lasershow Converter Blender will place a high density on lines even if they are only slightly curved.
tools/lcblender/start.txt · Last modified: 2024/04/24 09:07 by Bob Varkevisser