Complete Help Docs

Laser Show Technology for Lighting Professionals

User Tools

Site Tools


tools:lcmax:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
tools:lcmax:start [2021/05/02 12:19]
Bob Varkevisser created
tools:lcmax:start [2021/05/03 13:43] (current)
Bob Varkevisser [Tips and Tricks]
Line 1: Line 1:
-LC Max+====== LC Max ====== 
 + 
 +{{:tools:lcmax:lc-max_logo.gif?nolink|}} 
 + 
 +===== Getting started ===== 
 + 
 +Lasershow Converter MAX works with modern versions of Autodesk's 3ds Max computer graphics program. It lets you turn 3D computer graphics into laser graphics, quickly and easily. 
 + 
 +  * [[tools:lcmax:intro|Introduction]] 
 +  * [[tools:lcmax:instal|Installing Lasershow Converter MAX]] 
 +  * [[tools:lcmax:whats new|What's new]] 
 + 
 +The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in. 
 + 
 +===== Tutorial Videos ===== 
 + 
 +  * [[tools:lcmax:tutorial 1|Tutorial 1/5: Installation and configuration]] 
 +  * [[tools:lcmax:tutorial 2|Tutorial 2/5: Overview]] 
 +  * [[tools:lcmax:tutorial 3|Tutorial 3/5: Modifiers]] 
 +  * [[tools:lcmax:tutorial 4|Tutorial 4/5: Render settings]] 
 +  * [[tools:lcmax:tutorial 5|Tutorial 5/5: Animation]] 
 + 
 +  
 +===== Lasershow Converter MAX Renderer ===== 
 + 
 +The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer: 
 + 
 +  * [[tools:lcmax:renderer#step_1selecting_the_renderer|Step 1: Selecting the renderer]] 
 +  * [[tools:lcmax:renderer#step_2rendering_a_frame|Step 2: Rendering a frame]] 
 +  * [[tools:lcmax:renderer#step_3rendering_an_animation|Step 3: Rendering an animation]]  
 +  * [[tools:lcmax:renderer#step_4viewing_an_animation_and_sending_it_to_beyond|Step 4: Viewing an animation]]  
 +  * [[tools:lcmax:renderer#step_5summary|Step 5: Summary]] 
 + 
 +**Click one of the topics below for details about the rendering plug-in:** 
 + 
 +  * [[tools:lcmax:Rendering Overview|Overview]]  
 +  * [[tools:lcmax:Line Types|Line Types]]  
 +  * [[tools:lcmax:Line Color|Line Color]]  
 +  * [[tools:lcmax:Filter settings|Filter settings]]  
 +  * [[tools:lcmax:Laser Output|Laser Output]]  
 +  * [[tools:lcmax:Ultra-smooth refresh-based rendering|Ultra-smooth refresh-based rendering]]  
 +  * [[tools:lcmax:Include Z-axis data in laser frame|Include Z-axis data in laser frames]] 
 + 
 +===== Lasershow Converter MAX Utility ===== 
 + 
 +The utility plug-in lets you adjust aspects of how 3ds Max objects will be drawn by the renderer. Click one of the topics below for details. 
 + 
 +  * [[tools:lcmax:Utility Overview|Overview]]  
 +  * [[tools:lcmax:Laser Preview|Laser Preview]]   
 +  * [[tools:lcmax:About object settings|About object settings]]  
 +  * [[tools:lcmax:Object Quick-Setup|Object Quick-Setup]]  
 +  * [[tools:lcmax:Object Line Types|Object Line Types]]  
 +  * [[tools:lcmax:Object Line Color|Object Line Color]]  
 +  * [[tools:lcmax:Object Filter Settings|Object Filter Settings]]  
 +  * [[tools:lcmax:Object Point Spacing|Object Point Spacing]]  
 +  * [[tools:lcmax:Object Soft Line|Object Soft Line]] 
 +  * [[tools:lcmax:Object Beam Brush|Object Beam Brush]] 
 +  * [[tools:lcmax:Connection to BEYOND|Connection to BEYOND]] 
 + 
 +===== Lasershow Converter MAX Modifier ===== 
 + 
 +The modifier allows adjustments to specific mesh selections in 3ds Max. The topics below explain this issue. 
 + 
 +  * [[tools:lcmax:Modifier Overview|Overview]] 
 +  * [[tools:lcmax:Modifier Line Types |Modifier Line Types]]  
 +  * [[tools:lcmax:Modifier Line Color|Modifier Line Color]]  
 +  * [[tools:lcmax:Modifier Contours|Modifier Contours]] 
 + 
 +===== Tips and Tricks ===== 
 + 
 +Here are some advanced topics regarding Lasershow Converter MAX: 
 + 
 +  * [[tools:lcmax:Contour axis|Contour axis]]  
 +  * [[tools:lcmax:Tips Beam path optimization|Tips: Beam path optimization]]  
 +  * [[tools:lcmax:Tips Color and path consistency|Tips: Color and path consistency]]  
 +  * [[tools:lcmax:Tips Importing artwork|Tips: Importing artwork]]  
 +  * [[tools:lcmax:tips dust and particle animations|Tips: Creating dust-like animations using particle systems]] 
 +  * [[tools:lcmax:fixing_extra_lines_on_cone_objects|Tips: Fixing extra lines on cone object]]s 
 +  * [[tools:lcmax:Tips Point spacing for lines|Tips: Point spacing for lines]]  
 +  * [[tools:lcmax:Tips Point spacing for objects|Tips: Point spacing for objects]]  
 +  * [[tools:lcmax:Tips Scan speeds and LC MAX|Tips: Scan speeds and LC MAX]]  
 +  * [[tools:lcmax:Tips Using renderable splines|Tips: Using renderable splines]]  
 +  * [[tools:lcmax:Tips Using MAX-defined|Tips: Using MAX-defined]]  
 +  * [[tools:lcmax:Tips Using mesh selection|Tips: Using mesh selection]]  
 +  * [[tools:lcmax:Tips Fixing mysterious flickering lines|Tips: Fixing mysterious flickering lines]] 
 +  * [[tools:lcmax:Questions and answers|Questions and answers]] 
 + 
 + 
 +**Copyright and credits** 
 + 
 +//Lasershow Converter MAX is copyright © 2001-2021 by Pangolin Laser Systems, Inc. All rights reserved.  
 +3ds Max is a registered trademark of Autodesk Inc. \\  
 +Lasershow Designer 2000, Lasershow Designer BEYOND and Lasershow Converter MAX are trademarks of Pangolin Laser Systems Inc. \\ 
 +Lasershow Converter MAX includes David Gould Rendering Technology. Copyright ©2000 David Gould.//
tools/lcmax/start.1619950786.txt · Last modified: 2021/05/02 12:19 by Bob Varkevisser