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tools:lcmax:start [2021/05/02 17:33] Bob Varkevisser [Tips and Tricks] |
tools:lcmax:start [2021/05/03 13:43] (current) Bob Varkevisser [Tips and Tricks] |
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The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in. | The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in. | ||
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===== Lasershow Converter MAX Renderer ===== | ===== Lasershow Converter MAX Renderer ===== | ||
The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer: | The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer: | ||
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**Click one of the topics below for details about the rendering plug-in:** | **Click one of the topics below for details about the rendering plug-in:** | ||
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===== Lasershow Converter MAX Modifier ===== | ===== Lasershow Converter MAX Modifier ===== | ||
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**Copyright and credits** | **Copyright and credits** | ||
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//Lasershow Converter MAX is copyright © 2001-2021 by Pangolin Laser Systems, Inc. All rights reserved. | //Lasershow Converter MAX is copyright © 2001-2021 by Pangolin Laser Systems, Inc. All rights reserved. | ||
3ds Max is a registered trademark of Autodesk Inc. \\ | 3ds Max is a registered trademark of Autodesk Inc. \\ | ||
Lasershow Designer 2000, Lasershow Designer BEYOND and Lasershow Converter MAX are trademarks of Pangolin Laser Systems Inc. \\ | Lasershow Designer 2000, Lasershow Designer BEYOND and Lasershow Converter MAX are trademarks of Pangolin Laser Systems Inc. \\ | ||
Lasershow Converter MAX includes David Gould Rendering Technology. Copyright ©2000 David Gould.// | Lasershow Converter MAX includes David Gould Rendering Technology. Copyright ©2000 David Gould.// |