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tools:lcmax:tips_using_renderable_splines

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tools:lcmax:tips_using_renderable_splines [2021/05/03 12:26]
Bob Varkevisser
tools:lcmax:tips_using_renderable_splines [2021/05/03 12:27] (current)
Bob Varkevisser [Tips: Using renderable splines]
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 ====== Tips: Using renderable splines ====== ====== Tips: Using renderable splines ======
  
-One of the object types that Lasershow Converter MAX can render is a spline. This is a "shape object" in 3ds Max that you can use to draw freeform objects or lines anywhere -- even over other objects. You can also control the thickness of these splines.+One of the object types that Lasershow Converter MAX can render is a spline((A **spline** is defined as: "A mathematical interpolation routine for describing curves or surfaces. More precisely, a sequence of curves, usually cubic polynomials, joined to ensure C(2) continuity. This term is sometimes loosely applied to any set of cubic curves." \\ \\ A **spline model** is defined as: "Representing 3-D objects as surfaces made up of mathematically derived curves (splines)." \\ \\ In 3ds Max, splines can be used to control camera paths and to control object manipulations. In addition, splines can be made renderable and therefore can produce a visible outline.)). This is a "shape object" in 3ds Max that you can use to draw freeform objects or lines anywhere -- even over other objects. You can also control the thickness of these splines.
  
 Lasershow Converter MAX will render any shape object as long as it has its **Renderable** property enabled. The result will be double-trace outlines or single-trace outlines, depending on the spline **Thickness** setting. Lasershow Converter MAX will render any shape object as long as it has its **Renderable** property enabled. The result will be double-trace outlines or single-trace outlines, depending on the spline **Thickness** setting.
  
  
-| {{:tools:lcmax:renderable-splines-1.gif?nolink|}} | {{:tools:lcmax:renderable-splines-2.gif?nolink|}} |  {{:tools:lcmax:renderable-splines-3.gif?nolink|}} |+| {{:tools:lcmax:renderable-splines-1.gif?nolink|}} | {{:tools:lcmax:renderable-splines-2.gif?nolink|}} |  {{:tools:lcmax:renderable-splines-3.gif?nolink|}} |
 | Original rendered spline \\ Thickness = 2.0 | Lasershow Converter MAX \\ Thickness = 2.0 | Lasershow Converter MAX \\ Thickness = 0.001 to 1.0 | | Original rendered spline \\ Thickness = 2.0 | Lasershow Converter MAX \\ Thickness = 2.0 | Lasershow Converter MAX \\ Thickness = 0.001 to 1.0 |
  
tools/lcmax/tips_using_renderable_splines.1620037573.txt · Last modified: 2021/05/03 12:26 by Bob Varkevisser