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- Advanced Frame Editor @beyond
- ====== Advanced Frame Editor ====== {{:beyond:frame_editor_new.png?nolink&650|}} The Advanced Frame Editor is the 3rd generation of Frame editor to be included in BEYOND. The first generation is the simpl
- Frame Editor @beyond
- ====== Frame Editor ====== {{:beyond:bframeeditor1.png?nolink&650|}} Frame editor is a simplified version of the editor from QuickShow. The editor ... tools. All drawing operations modify the current frame. Frames can be selected from the frame list, near
- Advanced Frame Editor in BEYOND 4.0 @beyond
- ====== Advanced Frame Editor in BEYOND 4.0 ====== The Advanced Frame Editor in BEYOND has changed direction. Over its development, BEYOND has had 3 different Frame Editors. The first, a simplified version, came fr... n's philosophy of keeping it simple, the Advanced Frame Editor found in Beyond 4.0 is a reworked and simp
- Post-Render Effect: Laser Output, Preview Options and Save Functions @tools:lc4d
- ns ====== This section allows you to control the frames generated by Lasershow Converter 4D. {{:tools:lc4d:postrendereffectoutput-1.png|}} ===== Framenote ===== Allows you to enter text that will be assigned to each frame rendered by Lasershow Converter 4D. This framenote can be used in BEYOND to search for frames. When fra
- Post-Render Effect: Laser Output, Preview Options and Save Functions @tools:lc4d
- ns ====== This section allows you to control the frames generated by Lasershow Converter 4D. {{:tools:lc4d:pre1.png|}} ===== Framenote ===== Allows you to enter text that will be assigned to each frame rendered by Lasershow Converter 4D. This framenote can be used in BEYOND to search for frames. When fra
- Renderer: Laser Output @tools:lcmax
- ut ====== This section allows you to control the frames generated by Lasershow Converter MAX. {{:tools:lcmax:laser-output.png?nolink|}} ===== Framenote ===== Allows you to enter text that will be assigned to each frame rendered by Lasershow Converter MAX. This framenote can be used in BEYOND to search for frames. When fr
- Vectors and Points @beyond
- Points ====== Laser Show software operates with Frames. The software sends the Frame to the hardware controller to transform the digital Frame to an analog waveform. The output from the contro... by means of speakers. In laser display – we have Frames, a controller for making the analog signal, a sc
- Timeline Event Tab @beyond
- ===== Playback ===== Playback settings made for frames/animations. The set of options is relatively big... *Time based animation** is similar to ST2000. The frame depends on the time position from the start of an... implemented differently. BEYOND calculates the frame duration in ideal conditions and composes a special “search table” to help find a frame by incoming time. * **Timeline (fit into Event
- Creating a city with animation @beyond
- ===== Back in the day before 3D animation, every frame of an animation needed to be hand drawn frame by frame. A set of frames had to be created to make an animation. This was very time-consuming and tedious. BEYO
- Lasershow Converter Blender @tools:lcblender
- the add-on. * **Include Z-axis data in Laser frames** - Includes the Z-axis data in the laser frame, which might be especially handy when making old-school wireframe laser frames. * **Z Center automatically** - the plugin automatically calculates the center of the s
- Using Effects in BEYOND @beyond
- static (unmoving) unless they are part of a multi-frame animation (multiple frames in sequence to give the appearance of movement). The main way you would make a static frame into a single frame animation is to apply an effect to the laser content. This document will explain the
- The Configuration Dialog Box @beyond
- style** - With this model, BEYOND calculates new frames, but updates them only if they are changed. This... settings (master, size, and position). **Leave frames in QM2000 memory after Disabling Laser Output** - BEYOND uses the last frames of the QM2000 for output. By default, BEYOND will clear these frames. If you use this option, BEYOND will not clear t
- Lasershow Converter 4D Renderer @tools:lc4d
- selected as a post render effect, every scene or frame can be rendered for the laser output. **Assignin... ls:lc4d:step2-3.gif|}} ===== Step 3: Rendering a frame ===== Now that Lasershow Converter 4D has been a... trol two things: - They control the size of the frame window that Cinema 4D displays while rendering the scene. A 320-by-320 frame window is large enough so that you can see what i
- Render Settings: Laser Output @tools:lcflash
- allows you to control basic aspects of the laser frames generated by Lasershow Converter FLASH. {{:tool... sh:rendersettingslaseroutput.gif?nolink|}} ===== Framenote ===== Allows you to enter text that will be assigned to each frame rendered by Lasershow Converter FLASH. This framenote can be used in LD2000 and Showtime to search for f
- How to setup your accessories with Kvant Laser Projectors @laserprojectors
- How To Fit The 4 Way Masking Plate ==== <html> <iframe width="750" height="400" src="https://www.youtube... m/embed/eJUEYLZ8r-c" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboa... gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ==== How To Install A DiscoScan Lens ==== <html> <iframe width="750" height="400" src="https://www.youtube