Fulltext results:
- Latest Features @beyond
- e over a local network. Link synchronizes musical beat, tempo, and phase across multiple applications ru
- Latest Features @quickshow
- e over a local network. Link synchronizes musical beat, tempo, and phase across multiple applications ru... atically trigger cues and trigger effects, to the beat of the music or triggered by incoming audio. *
- The Configuration Dialog Box @beyond
- al ==== **Apply Master Animation Speed slider to Beat tempo** - Beats should be controlled via the Metr... ed” slider, to control “everything” including the Beat and Metronome. This option allows you to use Mast... n Speed as a multiplier (of speed control) of the beat. **Reset Master FX time on change** - Resets the
- How to Sync Your Lasers to Music with Link or Pango Beats @quickshow:video
- on Link is a technology that synchronizes musical beat, tempo, phase, and start/stop commands across mul
- Q-Shift @beyond
- ect length. 4/4 means the effect length will be 1 beat over one effect length. 1/4 means the effect length will be 1/4th of a beat for one effect length. These can be utilized to... same effect example above, with 4 lasers and a 4-beat effect, you would select 100%. This means all 4 l
- Q-Shift @quickshow
- ect length. 4/4 means the effect length will be 1 beat over one effect length. 1/4 means the effect length will be 1/4th of a beat for one effect length. These can be utilized to... same effect example above, with 4 lasers and a 4-beat effect, you would select 100%. This means all 4 l
- QuickTargets (Beam Sequencing) @quickshow
- ol. Typically beam sequences are performed to the beat of the music and typically with each beam position remaining on only for a single beat. If this is desired, see the picture above (which
- Cue Groups @quickshow
- s of certain types or with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liqu
- Cue Groups @beyond
- s of certain types or with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liqu
- Grid Toolbar @beyond
- showing the Dynamics tab in the View menu. ===== Beat synchronization system ===== BEYOND is a beat-oriented program. The beat counter is always running; you can see the beats per minute (BPM) along with... eyond:gridtoolbar5.png?nolink|}} You can set the beat by repeatedly clicking on the "BPM" button, or by
- Toolbar @quickshow
- s of certain types or with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liqu... , Strobing Cues, Fast Cues, Slow Cues etc. ===== Beat synchronization system ===== QuickShow is a beat-oriented program. The beat counter is always running and you can see the beats per minute, and also a m
- BEYOND TimeLine Guide @beyond
- ine. * **Strong magnet** - snaps events to time/beat divisions, and does not allow time adjustments to... in between. * **Medium magnet** - snaps to time/beat divisions only within a zone of few pixels. * *... ond:beyondtimelineeditor26.png?nolink|}} **Clock/Beat mode** - means that the effect runs the same as i... suming while editing. BEYOND offers 3 variations: beat like (16, 32…), percent (100 divisions) and High
- QuickDMX @beyond
- ol. Typically beam sequences are performed to the beat of the music and typically with each step within the sequence remaining on only for a single beat. If this is desired, see the picture above (which
- Using Effects in BEYOND @beyond
- icons means Time based; the Metronome icon means Beat based. The Start, Finish and duration (Beats/Time... define how Effect should work, depending on Time/Beat or on Input. See chapter with oscillating effect ... ny will be added. This effect act in opposite. **Beat maker** - perfect effect. As example, draw a line... tate of the effect item - enabled or disabled. **Beat based On/Off sequence** -this is a Metronome (bea
- Audio Synchronization Methods @quickshow:video
- This video shows you how you manualy can sync the beat, how you can sync bpm on incoming audio signal, o