Fulltext results:
- About Timeline and BPM relation
- velopment period. In that period, all effect were time based. To make adjustment playback speed, we had ... se Animation Speed slider, which is multiplier of time. At that time we had nothing like beat, only time and speed control. At the time of the introduction of QuichShow i
- Networking for Lasershows, QuickShow, and Entertainment
- d running quickly. But the downside is that every time the network is established, the ip address are li... f the host does not receive an acknowledgement in time, the host retransmits the packet to the client de... e PC and each other to have the exact same “clock time” with each other. On the QuickShow side, the soft... n they are all finished they are given a “display time” for a few milliseconds in the future and sent of
- Status bar color scheme of FB4
- CPU overload. Software cannot calculate in output time, and it leads to delayed delivery. 2nd is network congestion. Data cannot be delivered in time from PC to FB4.| ===== Icon Legend ===== ^ Icon... s. ==== Software speed ==== Laser output is real time process. However, calculation and communication takes some times. Longer time inject lag but help to avoid flickering in case o
- Q-Shift
- you would select 25%. This would shift the effect time by 25% per each laser. Period shift per selection means the percentage of the whole time of the effect is visible among all the selected z... ers are equally spread out over the entire effect time. If this value was 50%, then only half of the entire effect would be visible at one time over the 4 lasers. Period shift per item is bas
- Toolbar
- t), cues will "toggle" their activation mode each time you click on the cue. For example, if you click o... art** mode is chosen, cues will be restarted each time you click on them. For example, if you have an an... ts down to zero, the count-down will restart each time you click on the cue, if Restart mode is chosen. ... n, cues will only remain active for the period of time you are clicking on them (or holding your finger
- Parametric Image Editor
- ric” Image has a brother, – the “Shape” Image. As time passed during development, the Shape Image receiv... ore new features that increased it in calculation time and complexity. The Shape Image was supposed to b... speed oriented tool (if you do not want to spend time in the Frame Editor) A Parametric image should ... rators are – random points, random lines, etc. As time runs, we will add more and more. A special charac
- Toolbar overview
- t), cues will "toggle" their activation mode each time you click on the cue. For example, if you click o... art** mode is chosen, cues will be restarted each time you click on them. For example, if you have an an... ts down to zero, the count-down will restart each time you click on the cue, if **Restart** mode is chos... n, cues will only remain active for the period of time you are clicking on them (or holding your finger
- Files and File Extensions
- fect. Effect files can be saved and loaded at any time using the File menu in the QuickShow Effect edito... editor. Text files can be saved and loaded at any time using the File menu in the [[quickshow:advanced_t... sible. Frame files can be saved and loaded at any time using the File menu in the QuickShow Frame/Animat... rs. Abstract files can be saved and loaded at any time using the File menu in the QuickShow Advance Shap
- QuickShow 5.0 Registration System FAQ
- computer seeing a piece of hardware for the first time, so if you used this grace period a few months be... eset. So, you can bring multiple PC’s to push the time limit off, (just transfer settings) and you can k... (keep in mind the grace period is only for first time seeing hardware) - Prepare your show beforehand... ou may be adding, replacing hardware, pcs all the time. - It is recommended to ship with a pack o
- Projector Settings
- ill all likely be just about the same. Saving you time from doing them all separately. The **Key** Butt... rs from pushing themselves to their limit all the time, so some users prefer to keep themselves from the... anners are mechanical tools, they have a recation time, or latency. Unlike the laser diodes which use digital drivers, they will not stay in time with each other. To compensate we have a color sh
- QuickShow Registration and licensing
- indicate what hardware needs registration and the time left for the pre-registration grace period. Quick... nual change, change of clock server, or change in time zone. If you have not attempted to change the time and date on your PC, and get this error, registeri... s is for future use and is not used in QS 5.0, at time of writing, a red bar is the expected state. | G
- Cue Groups
- r with certain properties eg. Beat Reactive Cues, Time Based Cues, or types eg. Liquid Skies, Strobing C... r in 3 Groups, then you can only use 3 at any one time, as you can only run 1 Cue from any Group. At 1st... r to have fewer Cues available to run at the same time and have more predictability about the outcome, t... m this rule – Flash mode. In Flash Mode, the life time of the Cue is defined by the release of the butto
- Cue properties
- e name that shows up in the Cue Grid. The Preview Time is the time within the animation that will be used to extract a single frame for the purpose of preview... for simple animations with only a few frames) - Time-based animation (the most common type of animatio
- QuickTimeline
- orner. ===== Play and stop the show, or drag the time slider ===== QuickTimeline features Play and Sto... how as you are creating it. You can also drag the time slider by clicking and dragging the mouse in the ... output only the imagery found at that particular time slider position. If the Play button is active, th
- QuickTargets (Beam Sequencing)
- tep duration** control and by the **Beats** and **Time** buttons to the right of the **Step duration** c... the Step duration control to 4 and click on the **Time** button (indicated by a Clock icon -- this indicates time instead of beats). ===== Stepping through the se