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tools:lc4d:object_tag_line_types [2021/04/22 14:45] Bob Varkevisser |
tools:lc4d:object_tag_line_types [2021/04/22 14:55] Bob Varkevisser [The color of intersecting lines] |
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Therefore, for these particular objects, it is best to select the Silhouette and Contours line types for the sphere, and the Edge Selection line type for the soccer ball (picture 5). | Therefore, for these particular objects, it is best to select the Silhouette and Contours line types for the sphere, and the Edge Selection line type for the soccer ball (picture 5). | ||
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- | | 1: Original shaded objects | 2: Default line types | 3: **Silhouette** and **Contours** | + | | 1: Original shaded objects | 2: Default line types | 3: **Silhouette** and **Contours** | |
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+ | | 4: **Edge Selection** | 5: **Silhouette** and **Contours** for the sphere, | ||
For the Contour line type, you can specify the contour axis. This is discussed in detail on the [[tools: | For the Contour line type, you can specify the contour axis. This is discussed in detail on the [[tools: | ||
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===== The color of intersecting lines ===== | ===== The color of intersecting lines ===== | ||
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The Lasershow Converter 4D has the capability to create lines where multiple objects intersect. But what object is used to determine the color of the intersecting lines? | The Lasershow Converter 4D has the capability to create lines where multiple objects intersect. But what object is used to determine the color of the intersecting lines? | ||
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- | | Original shaded objects | Cyan cube determines color of intersecting line | Magenta cube determines color of intersecting line | | + | | Original shaded objects | Cyan cube determines color \\ of intersecting line | Magenta cube determines color \\ of intersecting line | |
By default, Lasershow Converter 4D will favor the color of the object drawn first. However, you can control this on an object-by-object basis using the **Color of intersecting lines** drop-down list. The options available in this list are: | By default, Lasershow Converter 4D will favor the color of the object drawn first. However, you can control this on an object-by-object basis using the **Color of intersecting lines** drop-down list. The options available in this list are: | ||
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* **Transparent** prevents this object from hiding other objects behind it. This is useful for creating transparent domes over other objects. | * **Transparent** prevents this object from hiding other objects behind it. This is useful for creating transparent domes over other objects. | ||
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| Original shaded objects | **Show backfaces** and **Transparency** disabled | Soccer ball with S**how backfaces** enabled | Soccer ball with **Transparency** enabled | | | Original shaded objects | **Show backfaces** and **Transparency** disabled | Soccer ball with S**how backfaces** enabled | Soccer ball with **Transparency** enabled | | ||