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tools:lc4d:tip_contour_axis [2021/05/02 10:52] Bob Varkevisser [View X, Y, Z] |
tools:lc4d:tip_contour_axis [2021/05/02 11:41] Bob Varkevisser [Contour axis] |
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- | Contour axis | + | ====== |
- | With the [[tools: | + | With the [[tools: |
+ | \\ | ||
+ | If you make changes in the **Object Tag** and you find the results unsatisfactory, | ||
+ | \\ | ||
+ | In addition, the **Render Settings** can simply be reset by selecting the Lasershow Converter 4D in the **Post Effects** dialog of the Render Settings menu and choose **Remove Selected**. Reselecting Lasershow Converter 4D enables a new post render effect with default values.)) | ||
===== Object X, Y, Z ===== | ===== Object X, Y, Z ===== | ||
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| {{: | | {{: | ||
- | | Object Y \\ (same as above, | + | | Object Y (same as above, but camera moved) | |
In contrast, if you make the contour lines relative to the view, these lines will always be consistent with respect to the camera. | In contrast, if you make the contour lines relative to the view, these lines will always be consistent with respect to the camera. |