Complete Help Docs

Laser Show Technology for Lighting Professionals

User Tools

Site Tools


tools:lc4d:object_tag_line_types

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
tools:lc4d:object_tag_line_types [2021/04/22 14:53]
Bob Varkevisser [Example]
tools:lc4d:object_tag_line_types [2021/05/02 10:42] (current)
Bob Varkevisser [See Also]
Line 35: Line 35:
 The Lasershow Converter 4D has the capability to create lines where multiple objects intersect. But what object is used to determine the color of the intersecting lines? The Lasershow Converter 4D has the capability to create lines where multiple objects intersect. But what object is used to determine the color of the intersecting lines?
  
-| {{:tools:lc4d:objecttaglinetypes-6.gif?200&nolink|}} | {{:tools:lc4d:objecttaglinetypes-7.gif?200&nolink|}} | {{:tools:lc4d:objecttaglinetypes-8.gif?200&nolink|}} | +| {{:tools:lc4d:objecttaglinetypes-6.gif?160&nolink|}} | {{:tools:lc4d:objecttaglinetypes-7.gif?160&nolink|}} | {{:tools:lc4d:objecttaglinetypes-8.gif?160&nolink|}} | 
-| Original shaded objects | Cyan cube determines color of intersecting line | Magenta cube determines color of intersecting line |+| Original shaded objects | Cyan cube determines color \\ of intersecting line | Magenta cube determines color \\ of intersecting line |
  
 By default, Lasershow Converter 4D will favor the color of the object drawn first. However, you can control this on an object-by-object basis using the **Color of intersecting lines** drop-down list. The options available in this list are: By default, Lasershow Converter 4D will favor the color of the object drawn first. However, you can control this on an object-by-object basis using the **Color of intersecting lines** drop-down list. The options available in this list are:
Line 70: Line 70:
   * **Transparent** prevents this object from hiding other objects behind it. This is useful for creating transparent domes over other objects.   * **Transparent** prevents this object from hiding other objects behind it. This is useful for creating transparent domes over other objects.
  
-| {{:tools:lc4d:objecttaglinetypes-10.jpg?200&nolink|}} | {{:tools:lc4d:objecttaglinetypes-11.gif?100&nolink|}} | {{:tools:lc4d:objecttaglinetypes-12.gif?200&nolink|}} | {{:tools:lc4d:objecttaglinetypes-13.gif?200&nolink|}} | +| {{:tools:lc4d:objecttaglinetypes-10.jpg?160&nolink|}} | {{:tools:lc4d:objecttaglinetypes-11.gif?160&nolink|}} | {{:tools:lc4d:objecttaglinetypes-12.gif?160&nolink|}} | 
-| Original shaded objects | **Show backfaces** and **Transparency** disabled | Soccer ball with S**how backfaces** enabled | Soccer ball with **Transparency** enabled |+| Original shaded objects | **Show backfaces** \\ and **Transparency** \\ disabled | Soccer ball with **Show \\ backfaces** enabled 
 + 
 +| {{:tools:lc4d:objecttaglinetypes-13.gif?160&nolink|}} | 
 +| Soccer ball with **Transparency** enabled |
  
 Note that transparency and backfaces are two separate and different options. Making an object transparent does not allow you to see that object’s backfaces. Likewise, showing an object’s backfaces does not allow you to see through that object to other objects. Note that transparency and backfaces are two separate and different options. Making an object transparent does not allow you to see that object’s backfaces. Likewise, showing an object’s backfaces does not allow you to see through that object to other objects.
Line 85: Line 88:
   * [[tools:lc4d:tip_contour_axis|Contour axis]]    * [[tools:lc4d:tip_contour_axis|Contour axis]] 
   * [[tools:lc4d:render_line_types|Post Render Effect: Line Types]]   * [[tools:lc4d:render_line_types|Post Render Effect: Line Types]]
-  * [[tools:lc4d:tip_using_the_selection_toolTips: Using the Selection Tool]] +  * [[tools:lc4d:tip_using_the_selection_tool|Tips: Using the Selection Tool]] 
   * [[tools:lc4d:tip_use_edge_selection |Tips: Using Edge Selection]]   * [[tools:lc4d:tip_use_edge_selection |Tips: Using Edge Selection]]
  
tools/lc4d/object_tag_line_types.1619096006.txt · Last modified: 2021/04/22 14:53 by Bob Varkevisser