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tools:lcblender:start [2023/04/25 22:32] William R Benner [Lasershow Converter Blender supports the following nodes for setting line colors - material color for objects] |
tools:lcblender:start [2024/04/24 09:07] Bob Varkevisser |
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===== Lasershow Converter Blender Installation ===== | ===== Lasershow Converter Blender Installation ===== | ||
- | Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender. The current version of Lasershow Converter Blender supports LTS version 3.3, as well as newer interim versions 3.4 and 3.5. | + | Blender is being updated constantly, so at any point in time the newest version of Blender may not be compatible with our installer. Therefore it is best to use the Long Term Support (LTS) versions of Blender. |
- | | + | The current version of Lasershow Converter Blender supports LTS version 3.3, and 3.6, as well as newer interim versions 4. |
- | - Run the Lasershow Converter Blender installer (LCBlender_install.exe), | + | |
+ | | ||
+ | - Run the Lasershow Converter Blender installer (LCBlender_install.exe), | ||
- Start Pangolin BEYOND first, and then start Blender. | - Start Pangolin BEYOND first, and then start Blender. | ||
- In the main Blender window, select **Edit** on the main menu, and go to **Preferences**{{: | - In the main Blender window, select **Edit** on the main menu, and go to **Preferences**{{: | ||
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- On the **Render Properties** panel, you will see the following panels: | - On the **Render Properties** panel, you will see the following panels: | ||
- **Lasershow Converter Blender** | - **Lasershow Converter Blender** | ||
- | - **Lasershow Converter Default | + | - **Lasershow Converter Default |
- | - The main **Lasershow Converter Blender** panel is shown below: {{: | + | - The main **Lasershow Converter Blender** panel is shown and described |
==== Settings ==== | ==== Settings ==== | ||
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===== Setting render default options ===== | ===== Setting render default options ===== | ||
- | Default Settings are applied to all objects in a scene, unless those settings are over-ridden | + | Default Settings are applied to all objects in a scene, unless those settings are overridden |
The **Lasershow Converter Default settings** panel is shown below. | The **Lasershow Converter Default settings** panel is shown below. | ||
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* " | * " | ||
* **Overlap angle filter** - defines the maximum angle (in degrees) and Lasershow Converter Blender will consider when identifying overlapping lines. Most of the time, this should be set to between 20 and 45 degrees. Sometimes you will need to increase this, especially when dealing with complex meshes with lots of overlaps. | * **Overlap angle filter** - defines the maximum angle (in degrees) and Lasershow Converter Blender will consider when identifying overlapping lines. Most of the time, this should be set to between 20 and 45 degrees. Sometimes you will need to increase this, especially when dealing with complex meshes with lots of overlaps. | ||
- | * **Noise filter Minimum length** - defines the number of beam diameters that Lasershow Converter Blender uses to consider whether a line should be drawn or not. For example, if Minimum Length is set to 3.0, Lasershow Converter Blender will not generate any points on the laser display if a line is less than 3.0 beam diameters long. | + | * **Noise filter Minimum length** - defines the number of beam diameters that Lasershow Converter Blender uses to consider whether a line should be drawn or not. For example, if the Minimum Length is set to 3.0, Lasershow Converter Blender will not generate any points on the laser display if a line is less than 3.0 beam diameters long. |
* **Filter across objects** - Removes lines that essentially overlap as a result of two objects being right next to each other, but not touching. | * **Filter across objects** - Removes lines that essentially overlap as a result of two objects being right next to each other, but not touching. | ||
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AutoAnchorPoints **at various angles**, is the number of additional points placed at various angle corners. There will always be at least one point at every corner. For example, a setting of " | AutoAnchorPoints **at various angles**, is the number of additional points placed at various angle corners. There will always be at least one point at every corner. For example, a setting of " | ||
- | The **Accelerate/ | + | The **Accelerate/ |
**Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corners are detected; this means the AutoAnchorPoints at various angles will be completely ignored. At 100 percent, any angular change within an object will be considered in light of the angle and AutoAnchorPoints will be placed for these particular angles. | **Corner detect** ranges from 0 to 100 percent and controls the sensitivity to corners. At 0 percent, no corners are detected; this means the AutoAnchorPoints at various angles will be completely ignored. At 100 percent, any angular change within an object will be considered in light of the angle and AutoAnchorPoints will be placed for these particular angles. | ||
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==== AutoSpace Curve detect ==== | ==== AutoSpace Curve detect ==== | ||
- | Lasershow Converter Blender senses the curvature of lines, and automatically adjusts the point density. If a line is completely straight, it uses the straight line density. If a line is highly curved, it uses the curved line density. For lines that are in-between, it will use an in-between point density; this maximizes efficiency of point placement. | + | Lasershow Converter Blender senses the curvature of lines, and automatically adjusts the point density. If a line is completely straight, it uses the straight line density. If a line is highly curved, it uses the curved line density. For lines that are in-between, it will use an in-between point density; this maximizes |
AutoSpace **Curve detect** controls the sensitivity to curves. The minimum setting of 0 means no curves are detected -- the visible density for straight lines is always used. The maximum setting of 100, means Lasershow Converter Blender will place a high density on lines even if they are only slightly curved. | AutoSpace **Curve detect** controls the sensitivity to curves. The minimum setting of 0 means no curves are detected -- the visible density for straight lines is always used. The maximum setting of 100, means Lasershow Converter Blender will place a high density on lines even if they are only slightly curved. | ||
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===== Setting render options for a selected object ===== | ===== Setting render options for a selected object ===== | ||
- | (this will allow the selected object | + | Although the default options on the main rendering screen of Lasershow Converter Blender |
- | {{: | + | Within the Object panel of Blender, you will see Lasershow Converter Object settings. These settings work in exactly the same was as the Default settings described above. You simply check the box next to the respective setting, and then apply relevant settings in each panel. |
- | Setting render option for object is the same as setting for a layer. | + | {{: |
- | If the settings for a layer are in effect, they affect all objects that belong to this layer. But, if you need to set the value for this object | + | For example, if you want to select Freestyle Strokes |
- | + | ||
- | For example: | + | |
- | + | ||
- | {{: | + | |
- | Freestyle mode is selected for this object, other objects can also be Freestyle or geometric objects | + | {{: |
+ | |||
===== Setting render options for a selected Grease Pencil Layers ===== | ===== Setting render options for a selected Grease Pencil Layers ===== | ||
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{{: | {{: | ||
- | ===== Color Management | + | ===== Color Management |
- | In order for the color of the image lines in the **Render | + | In order for the color of the image lines in the **Blender |
{{: | {{: | ||
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You need to change the default values to the following: | You need to change the default values to the following: | ||
- | * View Transform: **Raw** - Raw gives the image without any color space conversion. | + | * View Transform: **Raw** - Raw provides an output |
* **Exposure** - Used to control the image brightness -1 | * **Exposure** - Used to control the image brightness -1 | ||
* **Gamma** - 1 | * **Gamma** - 1 | ||
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* **Exposure** - Used to control the image brightness 0 | * **Exposure** - Used to control the image brightness 0 | ||
* **Gamma** - 1 | * **Gamma** - 1 | ||
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