tools:lcblender:start
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tools:lcblender:start [2026/01/16 08:41] – [instruction is for Blender LTS version 3.3 till 4.0] Bob Varkevisser | tools:lcblender:start [2026/03/28 07:10] (current) – [Reduce Output Resolution for best results with Lasershow Converter Blender] Bob Varkevisser | ||
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| - | ==== instruction | + | ==== Instruction |
| - Install a Long Term Support (LTS) version Blender, which can be found here:: (https:// | - Install a Long Term Support (LTS) version Blender, which can be found here:: (https:// | ||
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| - To enable Lasershow Converter Blender, check the box located to the left of **Render: Lasershow Converter Blender**. | - To enable Lasershow Converter Blender, check the box located to the left of **Render: Lasershow Converter Blender**. | ||
| - | ===== instruction | + | ==== Instruction |
| - Start Pangolin BEYOND. | - Start Pangolin BEYOND. | ||
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| **Setting the size of the output image and animation range** Output Properties Blender Panel, we recommend the window size be set to 320-by-320 as shown below. This allows for fast rendering into the **Blender Render** window, and also allows this window to not take up too much space. | **Setting the size of the output image and animation range** Output Properties Blender Panel, we recommend the window size be set to 320-by-320 as shown below. This allows for fast rendering into the **Blender Render** window, and also allows this window to not take up too much space. | ||
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| + | Note: Lasershow Converter Blender does corner detection calculations and curve detection calculations based on the Output Size settings. The default values for the curve and corner settings are based on a frame window output size of 320-by-320 or 320-by-240. If you choose a different output size (such as 640-by-480), | ||
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tools/lcblender/start.1768549297.txt · Last modified: by Bob Varkevisser
