Fulltext results:
- How to control your Unity RAW DMX+ILDA from a lighting console @laserprojectors
- DMX+ILDA from a lighting console ====== <html> <iframe width="560" height="315" src="https://www.youtube... gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[:laserprojectors:start|Go Back]]
- Getting started with UNITY lasers @laserprojectors
- tarted with your UNITY Laser Projector. <html> <iframe width="750" height="400" src="https://www.youtube... gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ===== PC setup (with FB4) ===== <html> <iframe width="750" height="400" src="https://www.youtube... gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ===== Lighting console setup with RAW D
- Networking for Lasershows, BEYOND, and Entertainment @beyond
- D side, the software calculates every lasers next frame, caches these frames, and when they are all finis... every laser controller in the rig receives their frame, and waits for that “display time” to come to output. When that time comes, they all display the frame they got for that moment in time. This is how B... or no output. Often, waiting for a rebroadcasted frame can take tens of milliseconds, which lead to extr
- Beam Analyzer (LBA-C-100) @accessories
- r, or set a higher number of points in your laser frame. | | The divergence on white is lower than with R
- Lasershow Converter Blender @tools:lcblender
- frames** - Includes the Z-axis data in the laser frame, which might be especially handy when making old-school wireframe laser frames. * **Z Center automatically** - ... espond with the center of the Z-axis in the laser frame. * **Z Scale down to fit** - Similar to the Z... e minimum number of laser points rendered in each frame. * **Open Preview Window** – This button open
- TC4000 Setup and Functionality @accessories
- show, you should output timecode on the same timeframe that your show Is. {{:hardware:tc4000-8.png?noli... pdf |TC4000 Manual}} ===== Video ===== <html> <iframe width="750" height="400" src="https://www.youtube... ccelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html>
- Latest Features @beyond
- added the ability to export z Coordinates of the frame to BEYOND so you can do “post processing” on 3d s... r promote pre-programmed content. * **Advanced Frame Editor** (back to the roots): The Advanced Frame Editor recently took a major step back towards the Tool Interface model used by the classic LD2000 frame editor, which is still used by numerous professio
- Latest Features @quickshow
- ance. * We also improved method of storing the frame data what save up to %50 of size in file and memo
- The Configuration Dialog Box @beyond
- please do not create short frames (for example a frame with 10 or so points). Point number is compensate... appearance of laser preview window** - Paints the frame in the Preview panel, with a fixed 1:1 ratio. **... ND will keep the brightness level of the original frame’s points. **Master Live Control before Zone Live... it is recommended to leave this enabled. **Use Frame Browser for Complex Animation files** - This will
- BEYOND and the X-Box Kinect 360 @beyond
- to record values of inputs, and use it as a base frame. Inside of the top most panel, specify what input
- BEYOND with X-BOX Kinect 360 @beyond:video
- ==== **This function is deprecated** <HTML> <iframe width="750" height="400" src="https://www.youtube... gyroscope; picture-in-picture" allowfullscreen></iframe> </HTML> ---- **Video description:** This vid
- How to use the FiFO Image Editor in BEYOND @beyond:video
- the FiFO Image Editor in BEYOND ====== <HTML> <iframe width="750" height="400" src="https://www.youtube... gyroscope; picture-in-picture" allowfullscreen></iframe> </HTML> ---- **Video description:** FIFO Image
- Lasershow Designer BEYOND Manual @beyond
- ct editor Overview|Effect Overview]] * [[beyond:Frame editor|Frame editor]] * [[beyond:Frame editor New|Advanced Frame editor]] * [[beyond:LD2K Classic Abstract generator|LD2K Classic Abstract Ge
- Advanced Frame Editor @beyond
- ====== Advanced Frame Editor ====== {{:beyond:frame_editor_new.png?nolink&650|}} The Advanced Frame Editor is the 3rd generation of Frame editor to be included in BEYOND. The first generation is the simpl
- QuickShow Tutorial Videos @quickshow
- ]] * [[quickshow:video:quickshow quickhints New Frame or Animation|How to Use New Frame or Animation]] * [[quickshow:video:quickshow quickhints Advanced Tex