Fulltext results:
- LC Max
- er]] * [[tools:lcmax:renderer#step_2rendering_a_frame|Step 2: Rendering a frame]] * [[tools:lcmax:renderer#step_3rendering_an_animation|Step 3: Rendering an... ] * [[tools:lcmax:Include Z-axis data in laser frame|Include Z-axis data in laser frames]] ===== Lase
- Utility: Object Point Spacing
- tions to have a beam path that is consistent from frame to frame. If the beam path changes substantially from one frame to the next, this will produce noticeable disturb... d look like jitter, or like missing pieces of the frame, or like flicker. In Lasershow Converter MAX, the
- What's new
- the ability to show information relevant to laser frame rendering in several 3ds Max rendering windows. T... nal information shows the number of points in the frame, as well as the Z-axis coordinates of the rear-mo... internal "[[tools:lcmax:laser_output|LD Animation Frame]]" number if the Starting LD Frame is set to a value greater than 1. ===== Version 2.11 ===== * Fixe
- Tutorial 5/5: Animation
- ====== Tutorial 5/5: Animation ====== <html> <iframe width="750" height="400" src="https://www.youtube.c... d-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[tools:lcmax:|Go Back]]
- Tutorial 4/5: Render settings
- == Tutorial 4/5: Render settings ====== <html> <iframe width="750" height="400" src="https://www.youtube... d-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[tools:lcmax:|Go Back]]
- Tutorial 3/5: Modifiers
- ====== Tutorial 3/5: Modifiers ====== <html> <iframe width="750" height="400" src="https://www.youtube.c... d-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[tools:lcmax:|Go Back]]
- Tutorial 2/5: Overview
- ====== Tutorial 2/5: Overview ====== <html> <iframe width="750" height="400" src="https://www.youtube.co... ed-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[tools:lcmax:|Go Back]]
- Tutorial 1/5: Installation and configuration
- : Installation and configuration ====== <html> <iframe width="750" height="400" src="https://www.youtube... ed-media; gyroscope; picture-in-picture" allowfullscreen></iframe> </html> ---- [[tools:lcmax:|Go Back]]
- Tips: Importing artwork
- port-artwork-8.gif?nolink|}} 10. Render a single frame with Lasershow Converter MAX. Later you can rende
- Tips: Using MAX-defined
- ct showing when a 3ds Max viewport is set to "wireframe" mode. The picture below shows a 3ds Max viewport set to "wireframe" mode. Here we can see the Visible edges of the s
- Utility: Object Line Color
- n make it so that an object that is closer on one frame, is not the same object that is closer on another frame. This can make the colors of intersecting lines change from frame to frame, which can be disturbing. Most of the time, you should select either **Color of this object**
- Utility: Object Line Types
- his makes the object look like a typical 3D laser frame with no hidden line removal within this object. N... not actually write any data (points) to the laser frame. This lets the object mask or intersect other obj
- Utility: Object Quick-Setup
- than as hollow polygons, as is the case with wireframe models.")) object. You may need to make adjustme... Invisible**.) This is the same as 3ds Max's **Wireframe** mode, but with hidden line removal turned on (s
- Utility: Object Filter Settings
- e of the filter settings represents pixels in the frame window (the one that appears each time you render a frame or animation). A value of 1.5 means 1.5 pixels. If the frame window **Output Size** is set to 320-by-320 or 32
- Tips: Color and path consistency
- ble for the beam path to stay consistent from one frame to the next. Lasershow Converter MAX ensures that... beam path from object to object. If on the first frame, object A was drawn first and object B was drawn last, but on the second frame object B was drawn first and object A was drawn l... at the path within an object does not change from frame to frame. This path finding is very difficult and