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- LC Flash
- pe and Color]] * [[tools:lcflash:object filter settings|Object Filter Settings]] * [[tools:lcflash:object point spacing|Object Point Spacing]] ===== Tips and t
- Tips: Scan speeds and Lasershow Converter FLASH
- nverter FLASH's [[tools:lcflash:default|default]] settings assume that: - your scanners are tuned to the ... nverter FLASH's [[tools:lcflash:default|default]] settings follow this recommendation. You can find these default settings by looking in the picture on the [[tools:lcflash:... ed to change the object point spacing. AutoAnchor settings will be reduced (smaller) since you don't need as
- Tutorial
- his file contains all of the rendering and object settings that you made during the editing session. By savi
- Editing controls: Object Point Spacing
- enes, it may still be very useful to adjust these settings based on the actual scene contents. {{:tools:lcf... jectpointspacing.gif?nolink|}} ===== Use default settings ===== If this checkbox is checked, the selected ... cement as specified in the [[tools:lcflash:render_settings_point_spacing|Point Placement tab of the Render Settings dialog box]]. If this checkbox is unchecked, then
- Editing controls: Object Filter Settings
- ====== Editing controls: Object Filter Settings ====== The Object Filter settings panel allows you to control the filter settings used for the [[tools:lcflash:objects_library#selecting_objects|selected objects]]. Filter settings can be used to fine-tune the rendering process in
- Editing controls: Object Line-type and Color
- ed and converted into laser frames. Note that the settings specified in this panel apply to the [[tools:lcfl
- Editing controls: Overview
- pe and color]] * [[tools:lcflash:object_filter_settings|Object filter settings]] * [[tools:lcflash:object_point_spacing|Object point spacing]] * [[tools:lcfl
- Settings menu
- ====== Settings menu ====== The Settings menu allows you to access some basic settings of Lasershow Converter FLASH. ===== Render settings ===== This will open a dialog box that allows you to
- Edit menu
- Line type]], color, [[tools:lcflash:object_filter_settings|Object filter settings]] or [[tools:lcflash:object_point_spacing|Object Point spacing]]. ===== Select all
- Render Settings: Point spacing
- ====== Render Settings: Point spacing ====== This section allows you to control default point placement settings used while rendering the animation. These point placement settings will be used by all objects in the scene, unless ... an object has specifically overridden the default settings with Object Filter Settings. Although the [[tools
- Render Settings: Filter Settings
- ====== Render Settings: Filter Settings ====== This section allows you to control default filter settings used while rendering the animation. These filter settings will be used by all objects in the scene, unless
- Render Settings: Ultra-smooth rendering
- ====== Render Settings: Ultra-smooth rendering ====== Adobe FLASH and other programs that create SWF files ... refresh-based rendering. {{:tools:lcflash:rendersettingsultrasmooth1.gif?nolink|IMG}} ===== Timing factor... /Blanking shift and Blanked points between tracks settings. To use the Ultra-smooth refresh-based rendering... /Blanking shift and Blanked points between tracks settings in the panel. You should enter the same numbers a
- Render Settings: Laser Output
- ====== Render Settings: Laser Output ====== This section allows you to control basic aspects of the laser f... asershow Converter FLASH. {{:tools:lcflash:rendersettingslaseroutput.gif?nolink|}} ===== Framenote ===== ... * [[tools:lcflash:ultra-smooth rendering|Render Settings: Ultra-smooth rendering]] * Render Settings: Filter Settings * Render Settings: Point Spacing
- Questions and Answers
- the rendering speed? ===== * In the **Filter settings** panel you will find a check box and spinner cal... laser beam path calculations. * In the **Filter settings** panel, don't select **Remove hidden lines** unl
- Tips: Importing artwork
- ps:mmf_file_import-4.gif?nolink|}} 5. Change the settings in the Trace Bitmap dialog box as necessary. We h